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Cities XXL Bridges mixed up?

Discussion in 'Game Play Support' started by nicknick, Apr 20, 2018.

  1. nicknick

    nicknick Governor

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    I have a pretty peculiar issue here. . . i tried to find a reason behind it, still i can't find any. . .

    I press the button to lay down three of Aitortilla01's older bridges and all three of them are laid down as "Verrazano bridges". . .

    Things have been working all right, i have used all of these bridge types and as long as they have been constructed they appear ok, but any new effort "calls" another bridge. . .

    ??

    Bridges replaced from here: Transportation - Aitortilla01's Bridge Pack
    Bridge that replaces them here: Transportation - Verrazano-Narows Bridge

    Example:
    [​IMG]

    [​IMG]

    [​IMG]


    I have already removed any new mods i have installed last days
    I still haven't tried to remove the affected set and reinstall it, still how on earth this would solve the issue?

    Thank you in advance. . .
     
  2. nicknick

    nicknick Governor

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    Of course, removing the Verrazano bridge addon, the original bridges are not affected and get constructed as they should. . .still i cannot understand what's going on and this is not a proper solution if i want to keep the Verrazano bridge anyway. . .

    :mad::(:cautious:
     
  3. Drazicdesign

    Drazicdesign Ambasidor

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    Recently I made a version for XXL,
    Did you try it?
    Transportation - Verrazano-Narows Bridge - XXL
     
  4. nicknick

    nicknick Governor

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    Yes, done it. . . bridges still verrazan-ificated :)
     
  5. chupobumbo

    chupobumbo Executive

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    I have the same problem but i like using Verrazzano bridge too much
     
  6. Drazicdesign

    Drazicdesign Ambasidor

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  7. nicknick

    nicknick Governor

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    Yes i have. . . ughghh. . .

    Thing is that everything worked normal. . . bridges from the affected set that have already been constructed are not affected at all and loaded as they should. I just can't add any new.

    I removed ALL mods, except UIM and the two bridge sets and problem persists.
    I also added a "z" after the affected set to load it last. . . still same thing.

    My question is: all these "data" files from mods. . . when game is loaded. . . how do they work? are they directed to some kind of stored data or config game file that is somehow stored and maybe corrupted?

    Reason i ask is because it does not seem to me as a mod related issue but more of a game file issue. Everything workled fine and after a bridge upgrade everything started acting weird with the specific set. . .

    It's no big deal, or game changer. . . I have found a so and so work-around solution. . . to work with both bridge sets. . . meaning erasing all Verrazano bridges i have constructed / then erasing the mod too, laying all other bridges i want and then reinstalling the Verrazano bridge mod back and remaking the bridges, still it's not a proper solution and thing is everything worked normal up to now.

    I am also thinking of re-installing the game but i won't dare doing so :oops: till the competition ends to avoid any unwanted drama lol :rolleyes::D
     

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