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CXL 2012 Crashes on startup

Discussion in 'Tech Support' started by Skater27, Dec 8, 2015.

  1. Skater27

    Skater27 Executive

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    After crashes, reinstalled .net and DX9. Still crashes.
    Complete log follows:

    [08:23:19] CORE mcFileSystem.cpp ( 123) Error failed to open pack archive <paks\mods\._kh_sydneyharbourbridge_and_60mblvd_v1.0_0.patch>
    [08:23:23] CORE mcStreamBin.cpp ( 282) Assert This shouldn't happen in release...
    [08:23:23] DisplayTranspor dtPsRoadMeshModel.cpp ( 335) Error Invalid road name format <f_delineator>, should be of type r_function_identifier(_widthxlength(xheightcm)
    [08:23:25] INTERFACE vinInterfaceManager.cpp (1789) Assert lua code missing : XLN_UI_AVATARSCREEN = {}
    [08:23:25] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [08:23:25] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [08:23:26] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
    [08:23:26] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
    [08:23:26] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
    [08:23:26] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
    [08:23:26] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
    [08:23:26] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
    [08:23:29] CoreTag ctTagContainer.cpp ( 192) ErrorBuild Tag <StyleNicko2u2> is not defined in tag list, check Tags.cfg
    [08:23:34] CoreBase cbSave.cpp ( 605) ErrorBuild cbSerializeTag: Corrupted file, Invalid stream position
     
  2. Monty

    Monty Governor

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    Do you have the User Interface Mod installed? If you do, try to re-install it. Make sure to pick the correct path to the game's installation folder, sometimes it might end up installed in the wrong folder if the path is not the default one.

    If you have Cities XXL, you need the Community Mod instead of the User Interface Mod.
     
  3. skullz613

    skullz613 Administrator
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    [08:23:29] CoreTag ctTagContainer.cpp ( 192) ErrorBuild Tag <StyleNicko2u2> is not defined in tag list, check Tags.cfg

    That might be your answer
     
  4. Skater27

    Skater27 Executive

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    Reinstalled XLNation_UserInterfaceMod_v1.29.3.
    No change.
     
  5. Big Meany Mean

    Big Meany Mean Executive

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    Why not try a fresh start with no mods just the UIM?
     
  6. skullz613

    skullz613 Administrator
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    Are you on 32bit or 64bit windows?
     
  7. Skater27

    Skater27 Executive

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    64 bit.
    Steam & CitiesXl are installed on my E: drive.
    It was working until something got damaged on my C: drive.

    Every else seems to be working except CitiesXL after restoring files on C:
     
  8. Monty

    Monty Governor

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  9. Skater27

    Skater27 Executive

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    Sorry, typing error, it was 1.78.9.
     
  10. skullz613

    skullz613 Administrator
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    You need to use the file version of the interface when using 64bit as the installer will not work.
     
  11. Skater27

    Skater27 Executive

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    Installing the Altiris version fixed it. Thanks.
     
  12. skullz613

    skullz613 Administrator
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    Glad you got it sorted
     
  13. chocolate_city

    chocolate_city Executive

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    Dear Citizens:
    I seem to having the same problem as Skater27, it's almost identical, I have the changed the tag.cfg file several times, updated it with the latest... I have the Updated UIM Interface 179.9 installed, still crashes... I've even replaced it with the Altris one and still the same thing... I'm using Windows 8 and have I've installed Direct X9 still crashes on startup... I've had this game installed before with all the same parameters and never had this problem before, even CitesXXL hasn't given me this much problem... any help would be greatly appreciated... I've posted the log file for those interested..
    [04:16:00] CORE mcFile.cpp ( 198) Error can't open file paks\xln_immortal_ogkarlovoy_?xl_v1.1.patch
    [04:16:00] CORE mcFileSystem.cpp ( 123) Error failed to open pack archive <paks\xln_immortal_ogkarlovoy_?xl_v1.1.patch>
    [04:16:16] CORE mcStreamBin.cpp ( 282) Assert This shouldn't happen in release...
    [04:16:19] DisplayTranspor dtPsRoadMeshModel.cpp ( 335) Error Invalid road name format <f_delineator>, should be of type r_function_identifier(_widthxlength(xheightcm)
    [04:16:24] LUA csScriptManager.cpp ( 522) Error cxl_enhanded_mod_ingame
    [04:16:24] LUA csScriptManager.cpp ( 522) Error cxl_enhanded_mod_ztoploading
    [04:16:30] INTERFACE vinInterfaceManager.cpp (1789) Assert lua code missing : XLN_UI_AVATARSCREEN = {}
    [04:16:33] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [04:16:33] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [04:16:38] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
    [04:16:38] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
    [04:16:38] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
    [04:16:38] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
    [04:16:38] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
    [04:16:38] LUA csScriptManager.cpp ( 522) Error cxl_enhanded_mod_interfacemgr
    [04:16:38] LUA csScriptManager.cpp ( 522) Error cxl_enhanded_mod_profileinterface
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
    [04:16:38] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
    [04:16:39] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
    [04:16:39] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
    [04:16:39] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
    [04:16:39] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
    [04:16:39] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
    [04:17:04] CoreTag ctTagContainer.cpp ( 192) ErrorBuild Tag <StyleMrX22> is not defined in tag list, check Tags.cfg
    [04:17:07] CoreBase cbSave.cpp ( 605) ErrorBuild cbSerializeTag: Corrupted file, Invalid stream position

    I thought the second to last line pertained to MrX22 Bridge Pack but I've still have the same problem...

    Thanks
     
  14. Mr.X²

    Mr.X² Moderator
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    hm, for me its working fine :D

    yes you are right, its my missing tag thats causing the crash.. you have two options:
    1. remove my big bridge pack and dummy rail bridges from your paks folder
    2. get tags.cfg dependency and follow its installation instruction Dependency - Tags.cfg | XLNation - Cities XXL

    the latest one is 1.79.9 ;)
     
  15. chocolate_city

    chocolate_city Executive

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    Thanks for responding Mr. X.. but I have installed the newest tag.cfg and I still get the crash.... thanks anyhow
     
  16. Mr.X²

    Mr.X² Moderator
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    go to your cxl installation folder (for example C:\Program Files\Focus Home Interactive\Cities XL Platinum\ or C:\Program Files\Steam\Steam Apps\common\Cities XL\ )
    then go into the folder data/config/ and open tags.cfg with notepad or editor (make sure its called tags.cfg with s)
    tell me what the fourth (third written) line tells you
     
  17. chocolate_city

    chocolate_city Executive

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    If anyone can help me with this latest crash... I would be grateful to no end....

    [20:32:13] CORE mcStreamBin.cpp ( 282) Assert This shouldn't happen in release...
    [20:32:14] DisplayTranspor dtPsRoadMeshModel.cpp ( 335) Error Invalid road name format <f_delineator>, should be of type r_function_identifier(_widthxlength(xheightcm)
    [20:32:22] INTERFACE vinInterfaceManager.cpp (1789) Assert lua code missing : XLN_UI_AVATARSCREEN = {}
    [20:32:24] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [20:32:24] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [20:32:26] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
    [20:32:26] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
    [20:32:26] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
    [20:32:27] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
    [20:32:27] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
    [20:32:27] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
    [20:32:58] CoreTag ctTagContainer.cpp ( 192) ErrorBuild Tag <Custom> is not defined in tag list, check Tags.cfg
    [
     
  18. chocolate_city

    chocolate_city Executive

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    It says 1.3
     
  19. chocolate_city

    chocolate_city Executive

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    Problem solved... it was a building called ... i think Castelleneta or something to that effect... after i deleted it ... my game stopped crashing....
     

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