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Tutorials Creating A Basic Light Map In 3dmax2012 2014-08-25

Creating a Basic Light Map in 3dMax2012

  1. nicko2u

    nicko2u Governor

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    nicko2u submitted a new resource:

    Creating a Basic Light Map in 3dMax2012 - Creating a Basic Light Map in 3dMax2012

    Read more about this resource...
     
  2. Nogerivan

    Nogerivan Governor

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    halo nicko....
    I'm having problem, my building become very dark
    I'm suspect it has something wrong with the rendered texture..
    in render screen it looks right
    Capture.JPG

    but the result file is different, the white part become black and black become white
    b_ind_hqmitsubishi_t3_lm_l1.png

    what I do wrong?
     
  3. Birk LeGlaire

    Birk LeGlaire Governor

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    Hello,

    I have a similar problem with my lightmaps: I make a lightmap for the LOD1 which I insert then into the material ball. Then I make a move of this material ball on other LOD.
    But when I back zoom then my building, black texturs appear, even the whole building in black.
    Does it mean that I necessarily have to make a lightmap for all the LOD2 and LOD3?
     

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