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Cities XXL Data Shader Error.

Discussion in 'Tech Support' started by Radiant Dawn, Jan 18, 2016.

  1. Radiant Dawn

    Radiant Dawn Elite

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    I'm getting the Create Data Shader Error message every 3-5 minutes I am in the process of playing the game. Any help would be appreciated.

    It's a shame CXL has evolved into what XXL is today and yet there is still a slew of technical issues and errors. When does it end? At this point, I'm getting irritated with the whole franchise. It is the closest thing to the perfect city builder simulator apart from the technical issues. Somehow I get the feeling this is due to outside interference.
     
  2. The Funky Monk

    The Funky Monk Moderator
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    Radiant Dawn likes this.
  3. Radiant Dawn

    Radiant Dawn Elite

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    I've played the game with and without mods and I currently have both XXL and XL mods. To the best of my knowledge, most if not all of the mods I have require the XXL Community Mod, so I have that, although I'm not 100% certain if some of the XL mods require something else even though I do try to check the requirements. Perhaps I should have a furniture pack installed? Shall I post my log?
     
  4. The Funky Monk

    The Funky Monk Moderator
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    Might as well post a log.

    I think the community MOD and the shader pack are combined.
     
  5. Radiant Dawn

    Radiant Dawn Elite

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    Ok, I finally got a chance to access the internet to post the log, cuz I downloaded the shader fix and it's still happening. Here it is:

    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing all tags
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing Period
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing Place
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing Special
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing Style
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing Edition
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing Size
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing TransportLine
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Filter pushing FastWay
    [22:30:10] LUA csScriptManager.cpp ( 523) Error No Filter Tags : results = ---
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Missing wealth or size tag on building : data/design/buildings/packs/ski/b_pack_ski_chaletmedium_t1_bis.class
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Missing wealth or size tag on building : data/design/buildings/packs/ski/b_pack_ski_chaletrich_t1.class
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Missing wealth or size tag on building : data/design/buildings/packs/ski/b_pack_ski_chaletmedium_t1.class
    [22:30:10] LUA csScriptManager.cpp ( 523) Error Missing wealth or size tag on building : data/design/buildings/packs/ski/b_pack_ski_chaletpoor_t1.class
    [22:30:10] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [22:30:10] LUA csScriptManager.cpp ( 523) Error in BITSCONTAINER:Init
    [22:30:10] LUA csScriptManager.cpp ( 523) Error calling BITSCONTAINER:initBits()
    [22:30:16] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_CityLink_Rail for layer Layer_CityLink_Rail, this alias is already used for layer Layer_CityLink_Highway
    [22:30:16] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_CityLink_Road for layer Layer_CityLink_Road, this alias is already used for layer Layer_CityLink_Highway
    [22:30:16] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_Relief for layer Layer_Relief, this alias is already used for layer Grid
    [22:30:17] LUA csScriptManager.cpp ( 523) Error NB CUBEMAPS : 6
    [22:30:17] LUA csScriptManager.cpp ( 523) Error CUBEMAP 0 = badgrayday
    [22:30:17] LUA csScriptManager.cpp ( 523) Error CUBEMAP 1 = cloudyorangeevening
    [22:30:17] LUA csScriptManager.cpp ( 523) Error CUBEMAP 2 = purplesunset
    [22:30:17] LUA csScriptManager.cpp ( 523) Error CUBEMAP 3 = rainbowbeautifulday
    [22:30:17] LUA csScriptManager.cpp ( 523) Error CUBEMAP 4 = stormyblackcloud
    [22:30:17] LUA csScriptManager.cpp ( 523) Error CUBEMAP 5 = thebluehour
    [22:30:17] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [22:30:19] GAMEGRAPHICS ggLodDynamic.cpp ( 358) Assert ggLodMesh::OnLodLoaded : invalid LOD name f_bwtc_basics.
    [22:34:14] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [22:34:19] LUA csScriptManager.cpp ( 523) Error MainMenuMgr:Resume calls PanelMgr:ClearMainMenu
    [22:34:28] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [22:34:33] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [22:34:37] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [22:34:43] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [22:34:44] GRAPH3D EffectFactory.cpp ( 267) Error D3DXCreateEffect has failed. File : <Data/Shader/#Building_EnhancedUV2_v1.fx> Press OK to Retry.
    [22:34:46] GRAPH3D EffectFactory.cpp ( 267) Error D3DXCreateEffect has failed. File : <Data/Shader/#Building_EnhancedUV2_v1.fx> Press OK to Retry.
    [22:34:47] GRAPH3D EffectFactory.cpp ( 267) Error D3DXCreateEffect has failed. File : <Data/Shader/#Building_EnhancedUV2_v1.fx> Press OK to Retry.
    [22:34:48] GRAPH3D EffectFactory.cpp ( 267) Error D3DXCreateEffect has failed. File : <Data/Shader/#Building_EnhancedUV2_v1.fx> Press OK to Retry.
    [22:34:48] GRAPH3D EffectFactory.cpp ( 267) Error D3DXCreateEffect has failed. File : <Data/Shader/#Building_EnhancedUV2_v1.fx> Press OK to Retry.
    [22:34:49] GRAPH3D EffectFactory.cpp ( 267) Error D3DXCreateEffect has failed. File : <Data/Shader/#Building_EnhancedUV2_v1.fx> Press OK to Retry.
     

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