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Game Crash / Mod Problem?

Discussion in 'Game Play Support' started by FussionM, Nov 9, 2014.

  1. FussionM

    FussionM Executive

    Joined:
    Sep 4, 2014
    Messages:
    39
    Likes Received:
    70
    Hi All,
    Playing on a VAIO laptop isnt the best for XL, I know. But until today it worked kinda fine.
    I uploaded some more mods (altho I cant see the problem there) And as soon as I open the Bootleg map now, after a few seconds loading into playing the map, it will crash over and over again.

    After a million or so error messages, the log shows the following:

    [17:12:15] SCRIPT csLuaState.cpp ( 291) ErrorBuild LUA_ERRRUN : runtime error ([string "data\design\script\tutorial\achievement.lua"]:251: bad argument #2 to 'max' (number expected, got string) stack traceback: [C]: in function 'max' [string "data\design\script\tutorial\achievement.lua"]:251: in function 'Update' [string "data\design\script\tutorial\achievementsmgr..."]:174: in function 'Update' [string "AchievementsMgr:Update()"]:1: in main chunk)
    [17:12:15] SCRIPT csScriptFunction.cpp ( 164) ErrorBuild csScriptFunction::Call Lua exception in : AchievementsMgr:Update()

    Any ideas :'(
     
  2. yandzz

    yandzz Skilled Worker

    Joined:
    Oct 6, 2014
    Messages:
    24
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    Hello, i have the same problem, and i also have a VAIO laptop !!
     
  3. FussionM

    FussionM Executive

    Joined:
    Sep 4, 2014
    Messages:
    39
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    70
    Hi, I deleted the whole log file and its contants...so everything will be gone. But now the games works. (the problem seems to be LUA, and i have no idea how to fix it)
     

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