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CXL Platinum Game Crash

Discussion in 'Tech Support' started by kipate, Feb 12, 2015.

  1. kipate

    kipate Governor

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    any help is appreciated.

    [12:51:36] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "...." in prototype : "data/design/buildings/commerce/leisure/skywalk2_l1.class"
    [12:51:36] CORE mcFile.cpp ( 198) Error can't open file Data/Design/Layout/statue07_t1.layout
    [12:51:36] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "Data/Design/Layout/statue07_t1.layout" in prototype : "data/design/buildings/timofpdecorationsculptures/timofp_sculpture09.class"
    [12:51:36] CORE mcFile.cpp ( 198) Error can't open file Data/Design/Layout/H_SuiBob/h_suibob_GW2W1351c2m_t2_sui.layout
    [12:51:36] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "Data/Design/Layout/H_SuiBob/h_suibob_GW2W1351c2m_t2_sui.layout" in prototype : "data/design/buildings/residence/r3/h_suibob_gw2w1351c2msc_t2.class"
    [12:51:36] CORE mcFile.cpp ( 198) Error can't open file Data/Design/Layout/H_SuiBob/h_suibob_GW2W1351c2m_t2_sui.layout
    [12:51:36] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "Data/Design/Layout/H_SuiBob/h_suibob_GW2W1351c2m_t2_sui.layout" in prototype : "data/design/buildings/residence/r3/h_suibob_gw2w1351c2msc_t2.class"
    [12:51:36] CORE mcFile.cpp ( 198) Error can't open file Data/Design/Layout/H_SuiBob/h_suibob_GW2W1351c2m_t2_sui.layout
    [12:51:36] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "Data/Design/Layout/H_SuiBob/h_suibob_GW2W1351c2m_t2_sui.layout" in prototype : "data/design/buildings/residence/r3/h_suibob_gw2w1351c2msc_t2.class"
    [12:51:40] GAMEGRAPHICS ggLodDynamic.cpp ( 110) Assert ggLodDynamic::FindLods : invalid name : SH_492_t4
    [12:51:47] DISPLAYSCENE dsSceneUtils.cpp ( 102) Error dsSceneUtils::s_LoadGraphicObject: missing file <data/interface/ddstexture/buildings/h_elinymadisone95thst_t2> using placeholder <Data/Gfx/Placeholder/b_aahop_t2.sgbin>
    [12:51:47] DISPLAYSCENE dsSceneUtils.cpp ( 102) Error dsSceneUtils::s_LoadGraphicObject: missing file <data/interface/ddstexture/buildings/h_elinymadisone95thst_t2> using placeholder <Data/Gfx/Placeholder/b_aahop_t2.sgbin>
    [12:51:47] DISPLAYSCENE dsSceneUtils.cpp ( 102) Error dsSceneUtils::s_LoadGraphicObject: missing file <data/interface/ddstexture/buildings/h_elinymadisone95thst_t2> using placeholder <Data/Gfx/Placeholder/b_aahop_t2.sgbin>
    [12:51:53] GAMEGRAPHICS ggLodDynamic.cpp ( 383) Assert Trying to downsample Lod3 texture b_ind_nlsp_t1_dif_l3
    [12:51:53] GRAPH3D mshMesh.cpp ( 202) Error Multi-material mesh detected : C:\Users\Nick\Documents\3dsMax\export\b_stLawTower_L4 (currently not supported by engine)
    [12:51:55] CORE mcFilePack.cpp ( 833) ErrorBuild UncompressBuffer: ERROR n°<-5> in zlib uncompress
     
  2. kipate

    kipate Governor

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    I would really love to see someone who could tell what the problem was.
    I got some back up, but that's with far less inhabitants,
    as I wanted to do another back up when having finished the main station,
    which took me like 100,000 new inhabitants...
     
  3. Mr.X²

    Mr.X² Moderator

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    you can try removing this
    C:\Users\Nick\Documents\3dsMax\export\b_stLawTower_L4 (currently not supported by engine)
    no idea what/whos mod this is and why it is in such a strange folder... some tower i guess :p so delete it and then remove the file
     
  4. kipate

    kipate Governor

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    Well, yes, found it as the Lawrence Tower by nicko2u.
    just downloaded it again and replaced the old version,
    although I did not find any obvious diferences via Notepad++
    so Problem apparently solved.
     

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