1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    Dismiss Notice

CXL Platinum Game is crashing

Discussion in 'Tech Support' started by chanfors, Mar 14, 2015.

  1. chanfors

    chanfors Unskilled Worker

    Joined:
    Sep 13, 2014
    Messages:
    29
    Likes Received:
    15
    Hello all,

    I'm not sure why the game keeps crashing, but it does. Below is the log, and and all help is greatly appreciated!!!!



    [15:38:46] CORE mcStreamBin.cpp ( 282) Assert This shouldn't happen in release...
    [15:38:47] DisplayTranspor dtPsRoadMeshModel.cpp ( 335) Error Invalid road name format <f_delineator>, should be of type r_function_identifier(_widthxlength(xheightcm)
    [15:38:51] INTERFACE vinInterfaceManager.cpp (1789) Assert lua code missing : XLN_UI_AVATARSCREEN = {}
    [15:38:51] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [15:38:51] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [15:38:53] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
    [15:38:53] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
    [15:38:53] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
    [15:38:53] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
    [15:38:53] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
    [15:38:53] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
    [15:39:06] SIM splPsUnlockCondition.cpp ( 866) Assert splCondition::CheckCondition: invalid condition empty name: proto<data/design/buildings/construction/harbor/r_waterway_citylink_island_40x60_inv.class> condition<MinNbBuildingOnMapWithTagsRelock1>
    [15:39:06] CoreTag ctTagContainer.cpp ( 192) ErrorBuild Tag <StyleMrX22> is not defined in tag list, check Tags.cfg
     
  2. skullz613

    skullz613 Administrator
    Staff Member

    Joined:
    Aug 21, 2014
    Messages:
    2,195
    Likes Received:
    2,242
    ErrorBuild Tag <StyleMrX22> is not defined in tag list, check Tags.cfg

    That's your answer. You using a mod by Mr.X2 that needs the tag <StyleMrX22> added to the tags.cfg file.
    Check the instructions of the mod
     
  3. Mr.X²

    Mr.X² Moderator
    Staff Member

    Joined:
    Aug 23, 2014
    Messages:
    1,338
    Likes Received:
    1,714
    Yeah, you gotta foLlow installation instruction when u want to use my bridges :p
     
  4. chanfors

    chanfors Unskilled Worker

    Joined:
    Sep 13, 2014
    Messages:
    29
    Likes Received:
    15
    Thanks, and sorry for the ignorance!!!
     

Share This Page