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Google Map Overlays for Cities XXL(2015)

Discussion in 'Modding Help Quarter' started by ronrn, Jul 21, 2016.

  1. ronrn

    ronrn Governor

    Joined:
    Oct 31, 2014
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    Well almost...:(
    After months of trial and error, I have figured out the proper image & tiling configuration to get a single image material file, in the Cities XXL map editor, to use for game maps. (see the image below).
    example1.jpg
    Now...How to get a clear image?
    Maybe some of you Photo Shop gurus can give me some ideas.
    The map editor uses a 512 x 512 .png for textures.
    The "map size" in the editor is 4096 x 4096, same as the in-game maps.
    My Google Map screen grabs are around 1024 x 1024 (72 pixels per inch).
    I get too much blur when I resize to 512 x 512.
    Then, the map editor seems to stretch the image, causing even more blur.
    The map editor will accept a 1024 x 1024 .png, but the results are near identical to using a 512 x 512 .png.
     

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