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Mod Conflict

Discussion in 'General Forum' started by rrjuan20, Oct 23, 2014.

  1. rrjuan20

    rrjuan20 Vagabond

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    I've got couple conflict mods. So my question it's if I need to remove those mods to make conflict or is there another solution?
     
  2. timofp

    timofp Executive

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    Can you post the output of the XLN mod manager?
     
  3. rrjuan20

    rrjuan20 Vagabond

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    Code:
    ==================================== Summary ====================================
    
    The following files are found conflicted:
    \KH_Newbridge_V1.1.patch
    \OKC_nocollision.patch
    \XLN_Monty_Principe_de_Viana_Bridge_v1.0.patch
    \XLN_PJC_European_Arch_Bridge_Pack_V1.1.patch
    \XLN_fayeddd_UshibukaBridge_V1.patch
    \XLN_harbor_plaza01.patch
    \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
    \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    \sp_oil_production_01.patch
    \sp_oil_production_02.patch
    \xlnation_aitortilla01_Bridge_Pack_v1.0.patch
    \xlnation_aitortilla01_Modular_Harbor_Pack_CONTAINER_PACK_v1.0.patch
    
    ==================================== Conflicted .patch ====================================
    
    \KH_Newbridge_V1.1.patch
        data/design/editor/collisionbox.class
    
    \OKC_nocollision.patch
        data/design/editor/collisionbox.class
    
    \XLN_Monty_Principe_de_Viana_Bridge_v1.0.patch
        data/design/editor/collisionbox.class
    
    \XLN_PJC_European_Arch_Bridge_Pack_V1.1.patch
        data/design/editor/collisionbox.class
    
    \XLN_fayeddd_UshibukaBridge_V1.patch
        data/design/editor/collisionbox.class
    
    \XLN_harbor_plaza01.patch
        data/gfx/furnitures/f_gantrycrane1_t1.sgbin
    
    \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        data/gfx/road/pack_usa/r_na_usacross_20x10x40.sgbin
    
    \ZZZZZZ_CWM_Textures_White_Asphalt.patch
        data/gfx/road/pack_usa/r_na_usacross_20x10x40.sgbin
    
    \sp_oil_production_01.patch
        data/design/buildings/b_gemoil01_t3.class
    
    \sp_oil_production_02.patch
        data/design/buildings/b_gemoil01_t3.class
    
    \xlnation_aitortilla01_Bridge_Pack_v1.0.patch
        data/design/editor/collisionbox.class
    
    \xlnation_aitortilla01_Modular_Harbor_Pack_CONTAINER_PACK_v1.0.patch
        data/gfx/furnitures/f_gantrycrane1_t1.sgbin
    
    ==================================== Conflicted Items In .patch ====================================
    
    data/design/buildings/b_comoi01_t1.class
        \sp_oil_production_01.patch
        \sp_oil_production_02.patch
    
    data/design/buildings/b_comoi02_t1.class
        \sp_oil_production_01.patch
        \sp_oil_production_02.patch
    
    data/design/buildings/b_comoi03_t1.class
        \sp_oil_production_01.patch
        \sp_oil_production_02.patch
    
    data/design/buildings/b_gemoil01_t1.class
        \sp_oil_production_01.patch
        \sp_oil_production_02.patch
    
    data/design/buildings/b_gemoil01_t2.class
        \sp_oil_production_01.patch
        \sp_oil_production_02.patch
    
    data/design/buildings/b_gemoil01_t3.class
        \sp_oil_production_01.patch
        \sp_oil_production_02.patch
    
    data/design/editor/collisionbox.class
        \KH_Newbridge_V1.1.patch
        \OKC_nocollision.patch
        \XLN_Monty_Principe_de_Viana_Bridge_v1.0.patch
        \XLN_PJC_European_Arch_Bridge_Pack_V1.1.patch
        \XLN_fayeddd_UshibukaBridge_V1.patch
        \xlnation_aitortilla01_Bridge_Pack_v1.0.patch
    
    data/gfx/furnitures/f_gantrycrane1_t1.sgbin
        \XLN_harbor_plaza01.patch
        \xlnation_aitortilla01_Modular_Harbor_Pack_CONTAINER_PACK_v1.0.patch
    
    data/gfx/road/pack_usa/r_dk_usaroad.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_na_usacross_05x10x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_na_usacross_10x10x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_na_usacross_20x10x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_na_usacross_25x10x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_na_usacross_30x10x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x20x30.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x20x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x20x4b.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x30x30.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x30x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x30x4b.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x40x30.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x40x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_05x40x4b.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_10x20x10.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_10x20x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_10x20x4a.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_10x30x10.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_10x30x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_10x30x4a.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_10x40x10.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    data/gfx/road/pack_usa/r_wy_usaroad_10x40x40.sgbin
        \ZZZZZZ_CWM_Textures_Dark_Asphalt.patch
        \ZZZZZZ_CWM_Textures_White_Asphalt.patch
    
    
     
  4. timofp

    timofp Executive

    Joined:
    Sep 1, 2014
    Messages:
    30
    Likes Received:
    82
    You can ignore the collisionbox.class errors, these are 99% the same files, so no real conflict

    The oil and harbor crane can also be ignored, they are from the same addon, so are probabely just double

    The CWM textures are a problem however. You have installed light and dark textures, you should use one (light or dark road textures) and delete the other one.
     
  5. rrjuan20

    rrjuan20 Vagabond

    Joined:
    Oct 23, 2014
    Messages:
    3
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    0
    Ok. Thanks a lot for your help!
     

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