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CXL 2012 Please help... save and change camera game crash

Discussion in 'Game Play Support' started by niziol27, Oct 13, 2018.

  1. niziol27

    niziol27 Skilled Worker

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    When I change camera - game crash. This same situation, when game save. Sory to my english

    log:

    specify SrcConnector _and_ SrcJunction
    [23:35:05] SimTransport stPathfinder.cpp (2882) Error Invalid stPPSearchParams, you must specify SrcConnector _and_ SrcJunction
    [23:35:05] SimTransport stPathfinder.cpp (2882) Error Invalid stPPSearchParams, you must specify SrcConnector _and_ SrcJunction
    [23:35:05] SimTransport stPathfinder.cpp (2882) Error Invalid stPPSearchParams, you must specify SrcConnector _and_ SrcJunction
    [23:35:06] SimTransport stPathfinder.cpp (2882) Error Invalid stPPSearchParams, you must specify SrcConnector _and_ SrcJunction
    [23:35:06] SimTransport stPathfinder.cpp (2882) Error Invalid stPPSearchParams, you must specify SrcConnector _and_ SrcJunction
    [23:35:06] SimTransport stPathfinder.cpp (2882) Error Invalid stPPSearchParams, you must specify SrcConnector _and_ SrcJunction
    [23:35:06] SimTransport stPathfinder.cpp (2882) Error Invalid stPPSearchParams, you must specify SrcConnector _and_ SrcJunction
    [23:35:06] SimTransport stPathfinder.cpp (2882) Error Invalid stPPSearchParams, you must specify SrcConnector _and_ SrcJunction
    [23:36:15] LUA csScriptManager.cpp ( 522) Error ============ Button Pressed ButtonQuit
    [23:36:18] LUA csScriptManager.cpp ( 522) Error ============ Button Pressed ButPlanet
    [23:36:18] LUA csScriptManager.cpp ( 522) Error Shooting live/offline/solo/SoloSaveRegion8Map64/auto/Save.dds at 412 x 256
    [23:36:19] LUA csScriptManager.cpp ( 522) Error Saving empty table SoloTradeMgr.TradeMatrix
    [23:36:19] LUA csScriptManager.cpp ( 522) Error Saving empty table MapSaveMgr.CheckpointData
    [23:36:19] LUA csScriptManager.cpp ( 522) Error Saving SoloBPMgr.BP[SoloSaveRegion8Map64]
    [23:36:19] LUA csScriptManager.cpp ( 522) Error Saving empty table SoloBPMgr.CitySaveData
    [23:36:19] LUA csScriptManager.cpp ( 522) Error Shooting live/offline/solo/SoloSaveRegion8Map64/auto/Checkpoint.dds
    [23:36:30] CORE mcMem.cpp ( 827) Error Available physical memory = 2.591Gb
    [23:36:30] CORE mcMem.cpp ( 828) Error Available addressable virtual memory = 0.288Gb
    [23:36:30] CORE mcMem.cpp ( 829) Error Total physical memory = 7.940Gb
    [23:36:30] CORE mcMem.cpp ( 830) Error Total addressable virtual memory = 3.999Gb
    [23:36:30] MEMORY mcMemAllocator.cpp ( 107) ErrorBuild .\Core\mcStreamBin.cpp(41) : Request for allocation failed. Out of memory (need 86920320)
     
  2. Skater27

    Skater27 Executive

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    You have run out of memory. Try increasing swap memory size. Are your drives full?
     
  3. niziol27

    niziol27 Skilled Worker

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    I tried such solutions but nothing helped. Is it possible that you have an update or problems with windows? I have windows 10 and problems with it since the update
     
  4. skullz613

    skullz613 Administrator
    Staff Member

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    Have you tried the save time changer I made? That fixed my save crashes in CXL2012.
    Not sure what would make the camera crash the game though. Is it the default camera your using?

    As for the Windows 10 update, I have not had that one which causes problems come through. Maybe microsoft pulled it in time for New Zealand so we don't get the buggy update.
     
  5. Skater27

    Skater27 Executive

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    Something is using up your memory leaving no room to build a save or camera image.
    Is one of your mods doing it?

     
  6. niziol27

    niziol27 Skilled Worker

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    I tried everything I found on the internet. I've dug the whole internet and nothing. Some ways did not work other worked only temporarily ...
    the city is not very large, although very detailed, so it can be a problem. I also read that there are problems with the game when you exceed 8gb mods ...
    I have 7.95 GB at the moment so I need to check it out. I think, however, that it does not matter because the new small city is doing well
     
  7. Bondzioł

    Bondzioł Vagabond

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    For a year I had an error in the game: out of memory. The game was corrupting when changing the camera or recording. it turned out that the reason was a hidden Trojan, which assigned all of the RAM memory to everyone program. After reinstalling Windows, and scanning the rest using the AVAST and MALVAREBATES programs, it turned out that the game is flawless
     

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