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CXL Platinum Random Crashes, A Lot, Every 15mins, Log Here, Rail

Discussion in 'Tech Support' started by Rene, Jan 12, 2015.

  1. Rene

    Rene Executive

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    Random crashes, a lot, every 15mins, log here. Please help. I'm also doing some rail experimentation but that i can solve right away,but even without rail trials the game crashes a lot recently after adding several mods.

    What was that mod that was suppose to deal GFX-issues (that notification) what was mod that?

    Code:
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/security.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/sim_seaside.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/stationarea.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/traffic.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/trammap.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/tramtraffic.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/unqualifiedworker.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/vacations.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/siminfo/layerdesc/workerstraveltimesatisfaction.data
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/test/TradingTokenDesc.cxl
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/test/TradingBPDesc.cxl
    [15:46:20]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/test/TradingMultiDesc.cxl
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error          Strecthc = 83.333333333333
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         Saving SoloBPMgr.BP[SoloSaveRegion7Map10]
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         Shooting live/offline/solo/SoloSaveRegion7Map10/auto/Checkpoint.dds
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         TradingLogic.SetCurrentCitySelection(SoloSaveRegion7Map10)
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         Before show city select TradingLogic.CurrentCitySelection =  SoloSaveRegion7Map10
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         After show city select
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         Solo mode is on, city ID = SoloSaveRegion7Map10
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         MSM current ID = SoloSaveRegion7Map10
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         MSM region = 7
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         MSM map = 10
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         TradingLogic.CurrentCitySelection  == SoloSaveRegion7Map10
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         Getting Name for current city
    [15:46:21]    LUA                csScriptManager.cpp               ( 522)    Error         Name retrieved : Capitol
    [15:46:22]    LUA                csScriptManager.cpp               ( 522)    Error         Removing bp riochristredeemerstatue as it is already placed
    [15:46:22]    LUA                csScriptManager.cpp               ( 522)    Error         Removing bp pariseiffeltour as it is already placed
    [15:46:22]    LUA                csScriptManager.cpp               ( 522)    Error         Removing bp sydneyoperahouse as it is already placed
    [15:46:24]    LUA                csScriptManager.cpp               ( 522)    Error         Loading data/design/script/tutorial/UnlockBuildings.data
    [15:46:25]    GRAPH3D            psSystemInstance.cpp              ( 152)    Error         Emitter not found : w4itepoint
    [15:46:28]    GAMEGRAPHICS       ggLodDynamic.cpp                  ( 383)    Assert        Trying to downsample Lod4 texture b_monty_westin_t4_l1_dif_downX4
    [15:46:28]    CORE               Graph3D/WrapperDx9/Effect.h       ( 299)    Assert        m_pfx->SetTechnique(hTechnique) HRESULT: D3DERR_INVALIDCALL  Description: Invalid call
    [15:46:36]    CORE               mcFile.cpp                        ( 198)    Error         can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
    [15:46:36]    CORE               mcFile.cpp                        ( 198)    Error         can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
    [15:46:36]    CORE               mcFile.cpp                        ( 198)    Error         can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
    [15:46:46]    CORE               mcFile.cpp                        ( 198)    Error         can't open file ""
     
  2. Monty

    Monty Governor

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    I thought log files were for noobs.

    Anyway, try clearing the shadercache folder.
     
  3. Mr.X²

    Mr.X² Moderator

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    you got a corrupted class file in one mod like this line tells
    [15:46:46] CORE mcFile.cpp ( 198) Error can't open file ""
    unfortunately it doesent tell which class file...
    also create a dummy for
    data\design\actor\vehicule\v_ca_eli01_01.actor
     
  4. Rene

    Rene Executive

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    Here's my mods:

    mods.png
     
  5. Rene

    Rene Executive

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    I did this but it didn't help, I also uninstalled CXL PLATINUM and reinstalled and also UIM along the way. Pruned away some mods but still getting crashes, which is weird because CXL can be pretty damn stable game (despite memory lag).

    When I sort of went off modding I kinda forgot a lot things.

    So here I am asking for help. Please

    Ps. The mod list above is current one.
     
  6. Mr.X²

    Mr.X² Moderator

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    And how should we know which is the corrupted one?^^
     
  7. Rene

    Rene Executive

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    OK I got to install the tools and 3dm mac to sort what's that about, unless someone can dig me on post a pic. It might be vehicle thing, maybe perhaps rail, but if I recall v_rl*_eli*.actor

    could be rail or then perhaps not. Before CXXL launches im gonna work the rai lto the best of what i can. Then let's see what CXXL brings to the table. I gotta email them what the rail feature must be like. And NEXL tried to make it like what's coming now in Cities Skylines. CXL is so monotonic without railtrains going here and there and out and about.

    * something

    can please someone check for i what this is data\design\actor\vehicule\v_ca_eli01_01.actor, pic please.... :)
     
  8. Rene

    Rene Executive

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    I thought that it might of been the mod which was said to eliminate GFX-notification bug in the game.


    So here's hoping..
     
  9. Monty

    Monty Governor

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    that is a vehicle actor, the game can't find it becaus the path is incorrect. It says /vehicule instead of /vehicle. I don't think that could make the game crash, but you could try to make a patch file that contains that folder "vehicule" and put that actor file in it.
     
  10. Rene

    Rene Executive

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    do i have that actor file?
     
  11. Monty

    Monty Governor

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    I don't know. do you? Do you have the game unpacked?
     
  12. Rene

    Rene Executive

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    yes I do I solved the prob a started the city from 0 DDDDD

    anhow imalso doing rail trails, beta is open, but not released yet
     

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