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Trying To Place Landmarks, The Main Left-side Menu Disappears...

Discussion in 'Game Play Support' started by Kawnawn St. James, Sep 24, 2014.

  1. Code:
    ==================================== Summary ====================================
    The following files are found conflicted:
    \60m_Blvd_For_DarkRealUSRoadTexture.patch
    \60m_Blvd_For_FRpavementbychisuki.patch
    \KH_SydneyHarbourBridge_and_60mBlvd_V1.0_0.patch
    \KH_buildingPacks_B.patch
    \MN_YANG_FENG_CENTER_BY_MONI_0.patch
    \Pharmist_WATER_ROAD_PAK_v1.25.patch
    \XLN_Monty_European_Low_Bridge_pack_v1.1.patch
    \XLN_Monty_Principe_de_Viana_Bridge_v1.0.patch
    \XLN_Monty_deco_UEPII_GloriaVictis_v1.0.patch
    \XLN_NEXL_Transport_Bicycles_V1.2.patch
    \XLN_NEXL_Transport_Trams_V2.3.patch
    \XLN_NEXL_Transport_Waterways_CityLinks_V1.6.patch
    \XLN_NEXL_Transport_Waterways_Ferries_V2.2.patch
    \XLN_RN_Traffic_Ordinance_Express_Public_Transport_V1.1.patch
    \XLN_n2u_sydHarborTower_v1.0.patch
    \XLNation_Banib3_191NWackerDrive_v2.0.patch
    \XLNation_Banib3_Leadenhall_v1.0.patch
    \XLnation_Monty_h_eli_TurningTorso_t4_v1.0.patch
    \Xlnation_MicroSphera92_ind_FirstCanadianPlace_v1.0.patch
    \ZZZ_hwy_allow_intersection.patch
    \elmod_easy_metro_construction.patch
    \elmod_metro_usage_increase_realistic.patch
    \kh_hkicc.patch
    ==================================== Conflicted .patch ====================================
    \60m_Blvd_For_DarkRealUSRoadTexture.patch
     data/gfx/road/pack_usa/r_pv_usapavement_05x30x60.sgbin
    \60m_Blvd_For_FRpavementbychisuki.patch
     data/gfx/road/pack_fr/r_pv_frpavement_05x30x60.sgbin
    \KH_SydneyHarbourBridge_and_60mBlvd_V1.0_0.patch
     data/gfx/road/pack_usa/r_pv_usapavement_05x30x60.sgbin
    \KH_buildingPacks_B.patch
     data/gfx/furnitures/f_kh_transat01.sgbin
    \MN_YANG_FENG_CENTER_BY_MONI_0.patch
     data/gfx/furnitures/f_kh_transat01.sgbin
    \Pharmist_WATER_ROAD_PAK_v1.25.patch
     data/design/buildings/construction/road/r_highway_40x45.class
    \XLN_Monty_European_Low_Bridge_pack_v1.1.patch
     data/gfx/road/r_br_viana_pier2_30x40.sgbin
    \XLN_Monty_Principe_de_Viana_Bridge_v1.0.patch
     data/gfx/road/r_br_viana_pier2_30x40.sgbin
    \XLN_Monty_deco_UEPII_GloriaVictis_v1.0.patch
     data/shader/#building_enhaced.fx
    \XLN_NEXL_Transport_Bicycles_V1.2.patch
     data/design/culture/suit.xml
    \XLN_NEXL_Transport_Trams_V2.3.patch
     data/design/buildings/gem/gemmetro/b_gemmetro01_t1.class
    \XLN_NEXL_Transport_Waterways_CityLinks_V1.6.patch
     data/gfx/vehicle/v_bo_nexloneferry.sgbin
    \XLN_NEXL_Transport_Waterways_Ferries_V2.2.patch
     data/gfx/vehicle/v_bo_nexloneferry.sgbin
    \XLN_RN_Traffic_Ordinance_Express_Public_Transport_V1.1.patch
     data/design/culture/suit.xml
    \XLN_n2u_sydHarborTower_v1.0.patch
     data/design/decoration/furniture/montoto/f_redpart1.class
    \XLNation_Banib3_191NWackerDrive_v2.0.patch
     data/shader/#building_enhaced.fx
    \XLNation_Banib3_Leadenhall_v1.0.patch
     data/shader/#building_enhaced.fx
    \XLnation_Monty_h_eli_TurningTorso_t4_v1.0.patch
     data/design/decoration/furniture/montoto/f_redpart1.class
    \Xlnation_MicroSphera92_ind_FirstCanadianPlace_v1.0.patch
     data/shader/#building_enhaced.fx
    \ZZZ_hwy_allow_intersection.patch
     data/design/buildings/construction/road/r_highway_40x45.class
    \elmod_easy_metro_construction.patch
     data/design/buildings/gem/gemmetro/b_gemmetro01_t1.class
    \elmod_metro_usage_increase_realistic.patch
     data/design/culture/suit.xml
    \kh_hkicc.patch
     data/gfx/furnitures/f_kh_transat01.sgbin
    ==================================== Conflicted Items In .patch ====================================
    data/design/buildings/construction/road/r_highway_40x45.class
     \Pharmist_WATER_ROAD_PAK_v1.25.patch
     \ZZZ_hwy_allow_intersection.patch
    data/design/buildings/construction/road/road_fr/r_highway_40x45_fr.class
     \Pharmist_WATER_ROAD_PAK_v1.25.patch
     \ZZZ_hwy_allow_intersection.patch
    data/design/buildings/construction/road/road_ger/r_highway_40x45_ger.class
     \Pharmist_WATER_ROAD_PAK_v1.25.patch
     \ZZZ_hwy_allow_intersection.patch
    data/design/buildings/construction/road/road_uk/r_highway_40x45_uk.class
     \Pharmist_WATER_ROAD_PAK_v1.25.patch
     \ZZZ_hwy_allow_intersection.patch
    data/design/buildings/construction/road/road_usa/r_highway_40x45_usa.class
     \Pharmist_WATER_ROAD_PAK_v1.25.patch
     \ZZZ_hwy_allow_intersection.patch
    data/design/buildings/gem/gemmetro/b_gemmetro01_t1.class
     \XLN_NEXL_Transport_Trams_V2.3.patch
     \elmod_easy_metro_construction.patch
    data/design/culture/allam.xml
     \XLN_NEXL_Transport_Bicycles_V1.2.patch
     \XLN_RN_Traffic_Ordinance_Express_Public_Transport_V1.1.patch
     \elmod_metro_usage_increase_realistic.patch
    data/design/culture/elite.xml
     \XLN_NEXL_Transport_Bicycles_V1.2.patch
     \XLN_RN_Traffic_Ordinance_Express_Public_Transport_V1.1.patch
     \elmod_metro_usage_increase_realistic.patch
    data/design/culture/lowlife.xml
     \XLN_NEXL_Transport_Bicycles_V1.2.patch
     \XLN_RN_Traffic_Ordinance_Express_Public_Transport_V1.1.patch
     \elmod_metro_usage_increase_realistic.patch
    data/design/culture/suit.xml
     \XLN_NEXL_Transport_Bicycles_V1.2.patch
     \XLN_RN_Traffic_Ordinance_Express_Public_Transport_V1.1.patch
     \elmod_metro_usage_increase_realistic.patch
    data/design/decoration/furniture/montoto/f_redpart1.class
     \XLN_n2u_sydHarborTower_v1.0.patch
     \XLnation_Monty_h_eli_TurningTorso_t4_v1.0.patch
    data/gfx/furnitures/f_kh_transat01.sgbin
     \KH_buildingPacks_B.patch
     \MN_YANG_FENG_CENTER_BY_MONI_0.patch
     \kh_hkicc.patch
    data/gfx/road/pack_fr/r_pv_frpavement_05x20x60.sgbin
     \60m_Blvd_For_FRpavementbychisuki.patch
     \KH_SydneyHarbourBridge_and_60mBlvd_V1.0_0.patch
    data/gfx/road/pack_fr/r_pv_frpavement_05x30x60.sgbin
     \60m_Blvd_For_FRpavementbychisuki.patch
     \KH_SydneyHarbourBridge_and_60mBlvd_V1.0_0.patch
    data/gfx/road/pack_usa/r_pv_usapavement_05x20x60.sgbin
     \60m_Blvd_For_DarkRealUSRoadTexture.patch
     \KH_SydneyHarbourBridge_and_60mBlvd_V1.0_0.patch
    data/gfx/road/pack_usa/r_pv_usapavement_05x30x60.sgbin
     \60m_Blvd_For_DarkRealUSRoadTexture.patch
     \KH_SydneyHarbourBridge_and_60mBlvd_V1.0_0.patch
    data/gfx/road/r_br_viana_pier1_30x40.sgbin
     \XLN_Monty_European_Low_Bridge_pack_v1.1.patch
     \XLN_Monty_Principe_de_Viana_Bridge_v1.0.patch
    data/gfx/road/r_br_viana_pier2_30x40.sgbin
     \XLN_Monty_European_Low_Bridge_pack_v1.1.patch
     \XLN_Monty_Principe_de_Viana_Bridge_v1.0.patch
    data/gfx/road/r_br_viana_pier3_30x40.sgbin
     \XLN_Monty_European_Low_Bridge_pack_v1.1.patch
     \XLN_Monty_Principe_de_Viana_Bridge_v1.0.patch
    data/gfx/vehicle/v_bo_nexloneferry.sgbin
     \XLN_NEXL_Transport_Waterways_CityLinks_V1.6.patch
     \XLN_NEXL_Transport_Waterways_Ferries_V2.2.patch
    data/shader/#building_enhaced.fx
     \XLN_Monty_deco_UEPII_GloriaVictis_v1.0.patch
     \XLNation_Banib3_191NWackerDrive_v2.0.patch
     \XLNation_Banib3_Leadenhall_v1.0.patch
     \Xlnation_MicroSphera92_ind_FirstCanadianPlace_v1.0.patch
    
     
  2. Blueprint_crash_2014-09-24.png Blueprint_crash_2014-09-24.png
     

    Attached Files:

  3. The crash actually occurs when trying to place: Paks/Blueprint...not landmarks! Thanks for any help!
     
  4. royb 98

    royb 98 Elite

    Joined:
    Aug 24, 2014
    Messages:
    380
    Likes Received:
    142
    If the menu appears again after placing the blueprint and saving your game, then that's totally normal.
     
  5. The menu does NOT re-appear after placing the blueprint...I end up having to (CTRL, ALT, DEL) and I'm forced to re-start the game... Blueprint_Crash_menu_2014-09-26.jpg
     
  6. luis diogo

    luis diogo Elite

    Joined:
    Aug 26, 2014
    Messages:
    270
    Likes Received:
    137
    I had a similar problem a while ago. I think it was related to a mod that rescales blueprints. Once i tookm it away everything went back to normal. But i'm not 100% sure.
     

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