1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    Dismiss Notice

Xxl Nexl Pedestrian Paths 1.0

Pedestrian Paths

  1. NEXL_Team

    NEXL_Team Skilled Worker

    Joined:
    Aug 28, 2014
    Messages:
    9
    Likes Received:
    98
    NEXL_Team submitted a new resource:

    XXL NEXL Pedestrian Paths - Pedestrian Paths

    Read more about this resource...
     
  2. ailo

    ailo Executive

    Joined:
    Aug 30, 2014
    Messages:
    22
    Likes Received:
    79
    My game crash when i upload this mod... Even cant enter the main menu
     
  3. Altiris

    Altiris Governor

    Joined:
    Aug 23, 2014
    Messages:
    98
    Likes Received:
    677

    Make sure you have XXL Community Mod v1.8 and un-subscribe to it from steam.
     
  4. ailo

    ailo Executive

    Joined:
    Aug 30, 2014
    Messages:
    22
    Likes Received:
    79
    I‘ve got the version v 1.8 , but it didn't work while i updated to v 1.9 it works fine! Thanks!
     
  5. Fernando Silvio Santos

    Joined:
    Feb 9, 2015
    Messages:
    2
    Likes Received:
    0
    The mod works just fine, all path textures are so nice to see.

    HOWEVER, after having these in my cities for a while, I noticed it starts building up car pollution. So, something is wrong there, right?
     
  6. Altiris

    Altiris Governor

    Joined:
    Aug 23, 2014
    Messages:
    98
    Likes Received:
    677
    ha, it could be, these paths are just pavement tracks and do not allow cars, which was great for CXL. XXL has introduced a new layer called "PollutionAirRoads" and looks like it's tied to all "ROAD" entities, I'll ask Focus if there's a way to bypass it, but looking at the code it seems there is not. :( which will be a real shame for pedpaths.
     
  7. Thrangar

    Thrangar Skilled Worker

    Joined:
    Aug 31, 2014
    Messages:
    71
    Likes Received:
    21
    oh my this could be an XXL game killer, I will not give up my ped paths:mad:
    Is there a way to mod out pollution from roads?
     
  8. IcyHot

    IcyHot Administrator
    Staff Member

    Joined:
    Aug 20, 2014
    Messages:
    1,261
    Likes Received:
    666
    Maybe the pedestrians ate a lot of beans? :b12:
     
  9. ailo

    ailo Executive

    Joined:
    Aug 30, 2014
    Messages:
    22
    Likes Received:
    79
    Build a lake artificial near those paths which suck the farts up lol
     
  10. Kankrelune

    Kankrelune Skilled Worker

    Joined:
    Nov 28, 2014
    Messages:
    32
    Likes Received:
    32
    Thanks but it's possible to put it in the custom tab, with the normal contents it's disorder (imo).
     
  11. oldbrokenlink

    oldbrokenlink Vagabond

    Joined:
    Jan 18, 2015
    Messages:
    6
    Likes Received:
    1
    why not add this to steam workshop?
     
  12. Fernando Silvio Santos

    Joined:
    Feb 9, 2015
    Messages:
    2
    Likes Received:
    0
    So, any news on this? I'm waiting to have some very nice car-free office parks, but so far only in XL platinum.
     

Share This Page