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Kazan Cathedral in SPB

Discussion in 'Projects' started by Immort_al, Dec 17, 2015.

  1. Mr.X²

    Mr.X² Moderator
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    Pink lods can be caused by a wrong filename inside the sgbin (downx4). Cant remember how to fix anymore (rename or delete?). Or reexport them over and over again until the issue is gone.

    PS: if you include textures and all necessary stuff of your model, I can see if I can export it for you.
     
  2. Immort_al

    Immort_al Governor

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    I'm not sure that it could be a naming problem, because me reinstall xl viewer also can not convert my previous model which i successfully converted before reinstall 3d max an viewer.

    I don't know if it is somehow connected with a "pink problem", but when I tried to open directly sgbin file of my previous model it shows me this error:
    "missing Graph.bin". What is the 'graph.bin'?

    upload_2019-8-15_17-58-56.png
     

    Attached Files:

  3. Mr.X²

    Mr.X² Moderator
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  4. Immort_al

    Immort_al Governor

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    Yep. I use them.
    These are the textures that missed 3dmax files
     

    Attached Files:

  5. Mr.X²

    Mr.X² Moderator
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    Here is the sgbin file for nevskiy25:

    Let me know if everything is fine.
     

    Attached Files:

  6. Immort_al

    Immort_al Governor

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    I am not able to open it. It is shows me same error missing Graph.bin
     
  7. Mr.X²

    Mr.X² Moderator
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    Working fine for me. Did you now install shader pack for modders? Otherwise I'd try a clean reinstall.
     
  8. Immort_al

    Immort_al Governor

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    It had been installed. I also reinstalled a viewer and shader pack as well. It is not helping.
    I made a mod with your sgbin file, but my games shot down after I tried to build it in a game.
    Can you, please, try this patch file in your game?
     

    Attached Files:

  9. secpol

    secpol Governor

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    You won’t do anything with my friends, just like with Pitin, use 3ds Max 2012 and the shaders for it, the rest is an ass!
     
  10. secpol

    secpol Governor

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    Бандитский Петербург останется не тронутым))) Привет из Минска!
     
  11. secpol

    secpol Governor

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    Игре конец! Смиритесь! Форум мертв! Друзья мне было очень приятно с вами общаться, людьми из разных стран, немцы (мои любимые), австралийцы, бразильцы, китайцы, малайцы, русские, украинцы - все мои друзья, простите кого не вспомнил, я вас призываю - учитесь, постигайте что-то новое, совершенствуйтесь, изучайте новые программы по 3D графике, их очень много, но все они сработают только на ваш успех! Всем спасибо, и не держите зла на старого Белоруса! (Немцев прошу простить отдельно! Спасибо Вам! Прощайте!)

    The game is over! Humble yourself! The forum is dead! Friends, I was very pleased to communicate with you, people from different countries, Germans (my beloved), Australians, Brazilians, Chinese, Malays, Russians, Ukrainians - all my friends, forgive someone I didn’t remember, I urge you to study, learn, comprehend something new, improve, study new programs on 3D graphics, there are a lot of them, but all of them will work only for your success! Thank you all, and do not hold back evil on the old Belarus! (Germans please forgive separately! Thank you! Goodbye!)
     
  12. secpol

    secpol Governor

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    I still think goodbye!
     
  13. axel

    axel Governor

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    I,m still here mate ;)
     
    MuxLee likes this.
  14. Immort_al

    Immort_al Governor

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    Since I'm not able to convert my models to sgbin file due to unknown issue with tool suite both 12 and xxl, I would really appreciate if someone helps me to convert my models to sgbin files.
    Here are the most finished ones models (3ds max file and textures):
    nevskiy25 - Google Drive
    pen'kovaya8 - Google Drive
    Both buildings were based on real ones from Saint-Petersburg.
    1st one is a t2 corner w2w office
    2nd one is one of the modular part of manufacturing industry.
    pen'kovaya8_render_2.png

    pen'kovaya8_render_1.png
     

    Attached Files:

    • 001 .png
      001 .png
      File size:
      494 KB
      Views:
      15
    • 002.png
      002.png
      File size:
      983.5 KB
      Views:
      15
    Myname, Lexxa41, Drazicdesign and 2 others like this.
  15. Drazicdesign

    Drazicdesign Ambasidor

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    Superb model,

    Nevertheless on my side I did not find a solution
    I am sorry.

    I hope a modder can help you.
     
  16. Drazicdesign

    Drazicdesign Ambasidor

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    Problem solved, Here is the solution,

    - 1 / I set the shader to Building.
    - 2 / I moved the map "SP" in Specular level.

    It doesn't seem obligatory to me, but it's stronger than me ... it's my manic side....
    - 3 / i changed to map to .PNG
    newski.jpg

    _temp_export_14-12-2020_05.PNG

    You can finish your mod!:dm9a:
     
    Lexxa41 likes this.
  17. Drazicdesign

    Drazicdesign Ambasidor

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    The ".Sgbin" file of "b_ind_nevskiy25_t2"
     

    Attached Files:

    axel and Lexxa41 like this.
  18. Immort_al

    Immort_al Governor

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    Big thank to you for trying to help.
    1. I have created a mod with your sgbin file and it has lod2 pink issue
    2. I have tried to make all 3 steps which helped you to convert my model to sgbin file, but it seems with my Cities XL Viewer problem is different - it still doesn't convert this model with textures.
    upload_2020-12-19_21-20-41.png
     

    Attached Files:

  19. Drazicdesign

    Drazicdesign Ambasidor

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    I will try it at home thank you,
     
  20. Drazicdesign

    Drazicdesign Ambasidor

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    I don't know how to help you solve your problem with "Cities XL tool suite"
    Maybe you could uninstall and reinstall it?

    However, your patch does not show any lod defect on my Cities XXL game.
    It works perfectly.
    upload_2020-12-20_0-45-40.png

    upload_2020-12-20_0-45-51.png

    Could you post it on XL NATION?


    Thank you,
    PS: I will take some time to send you the SGBIN of "pen'kovaya8"
     

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