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Wildii`s Projects

Tema en 'Projects' comenzado por wildii, 8 de Noviembre de 2014.

  1. bobqwerty

    bobqwerty Executive

    Se incorporó:
    29 de Agosto de 2014
    Mensajes:
    79
    Me gusta recibidos:
    100
    You have to give a second coat of painting. :p Follow my tutorial 'how to enhance textures with the brush tool' under my ressources. ps: You have to have Photoshop or GIMP Paint Studio.
     
  2. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    The problem has been solved three months ago ;) I did a mistake with the self-illu.-map.
     
  3. Dreian

    Dreian Moderator
    Miembro del Equipo

    Se incorporó:
    24 de Agosto de 2014
    Mensajes:
    188
    Me gusta recibidos:
    87
    Nice 4th building! what are the next southwestern retail/offices in the pipeline?

    Hope you can come up with: jewelry, bakery, Comics shop, clothes boutiques, restaurants (any kinds with pizzeria, burger, chinese, sushi), pool/bar, small bank outlet, grocery, souvenirs shop, flower shop,...

    :))) i can continue a lot ^^
     
    A Steven H. Endermann le gusta esto.
  4. Steven H. Endermann

    Se incorporó:
    1 de Septiembre de 2014
    Mensajes:
    280
    Me gusta recibidos:
    78
    Having those types of shops would be awesome!
     
  5. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    Hm... I stopped to announce any mods, because they always change and develop during the modding process - f.e. originally my current mod was home to a Starbucks and a Los Pollos Hermanos store. The examples above are all very nice and I would like to realize them all, but it takes time ;)
     
  6. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    I guess by editing the lightmap I can add dirt-effects to my buildings? Like in the picture below. How do I do this? Can someone give me a tutorial on hand? gamescreen0010.jpg
     
  7. nicko2u

    nicko2u Governor

    Se incorporó:
    22 de Agosto de 2014
    Mensajes:
    742
    Me gusta recibidos:
    1.108
    here is a transparent dirt map I found and have used recently. happy to share with everyone else as long as i see it shared the same and some good free models are created from it!
    Just add it to above your photoshop texture layer, adjust its tranparency to suit. thumb image below click it to enlarge guys.
    dirtMapTrans03.png
     
    A wildii le gusta esto.
  8. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    Thanks nicko, that will be useful!
     
  9. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    After some inactive time, here is my new project. Can someone guess the city by which it is inspired? You will for sure, if it`s textured :rolleyes:
    Screen1.jpg
     
  10. Extablitz

    Extablitz Unskilled Worker

    Se incorporó:
    14 de Septiembre de 2014
    Mensajes:
    52
    Me gusta recibidos:
    8
    shanghai?? or mybe Tokyo
     
  11. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    Asia is correct, but I am trying to create a Hong Kong-style building ;) Here is a pic of the textured first lod...

    HK.jpg
     
    A javier, Peter912, sgon y 3 otros les gusta esto.
  12. kimou

    kimou Vagabond

    Se incorporó:
    8 de Abril de 2015
    Mensajes:
    1
    Me gusta recibidos:
    2
    hi gys am a beginner for moding i have 3 question :
    - can i use texture of google sketchup in my building and export to 3ds max?
    - it is possible to put the building when it was over 140000 triangle?
    - integrate the building with a single LOD (LOD 1)?
    dimension ( 700m * 220m * 270m ) it is not complete
    thank you for your help
     

    Archivos adjuntos:

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    A Wibi y Radiant Dawn les gusta esto.
  13. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    welcome kimou,

    1. No, the textures from an skp-model won`t be exported. You`ll have to apply them in 3DSMax. Take a look at this tutorial: http://xlnation.city/resources/making-buildings-for-citiesxl-using-sketchup.567/
    2. 140.000 triangles are way too much. The triangle-count depends on the base of a mod. A T3 building on a 60x60m standard base can have a maximum of 6.000triangles in the first lod, on a 120x120m base 12.000triangles an so on. A base of 700x220m seems overproportional to me. It will take up a huge area of the map. The largest structure in CXL is the golf course (I think) and it has a base of 480x640m.
    3. For better game performance you should always apply all 4 Lods. For a standard based T3 building you reduce the triangles as follows: 6000-3000-1500-100.

    Take a look at the guidelines: http://citiesxl.wikia.com/wiki/Modding_-_3D_-_Building_Technical_Information

    Next time you have questions please refer to the "Modding Help Quarter"-Forum!
     
    A kimou le gusta esto.
  14. Pamascus27

    Pamascus27 Mayor

    Se incorporó:
    21 de Agosto de 2014
    Mensajes:
    860
    Me gusta recibidos:
    224
    Looks nice wildii! Although the signs in the building makes me think this is Korean rather than Hong Kong :p
    Nevertheless, you did a great job and good luck mate :)
     
  15. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    Thanks! Yes, I guess they are Korean, but there are no Chinese shop-textures on cgtextures.com ;) Is it legal to mod over the base? So that shop-signs reach over the street, like this:
    [​IMG]
     
  16. t1993810

    t1993810 Unskilled Worker

    Se incorporó:
    6 de Febrero de 2015
    Mensajes:
    2
    Me gusta recibidos:
    9
    This look like Korean and Taiwan XDXD Whatnever
    by the way you great job and good idea
    this is my model of google sketchUp
    btw i come form Hong Kong
    I hope this photo that help you
     

    Archivos adjuntos:

  17. t1993810

    t1993810 Unskilled Worker

    Se incorporó:
    6 de Febrero de 2015
    Mensajes:
    2
    Me gusta recibidos:
    9
    this shop-textures of Hong Kong
    Phone shop
    Makeup Store
    Advanced Restaurants
    and International brands
    Hope this photo that help you
     

    Archivos adjuntos:

  18. Mr.X²

    Mr.X² Moderator
    Miembro del Equipo

    Se incorporó:
    23 de Agosto de 2014
    Mensajes:
    1.338
    Me gusta recibidos:
    1.714
    sure you can do :)
    just make sure its still handy to place the building without overlapping sth too much
     
  19. wildii

    wildii Governor

    Se incorporó:
    1 de Octubre de 2014
    Mensajes:
    189
    Me gusta recibidos:
    672
    Finally I got some time to finish it. Here it is:
    gamescreen0012.jpg

    gamescreen0013.jpg
    gamescreen0015.jpg
     
    A Pamascus27, FussionM, sgon y 2 otros les gusta esto.
  20. Sasquatch88

    Sasquatch88 Executive

    Se incorporó:
    25 de Agosto de 2014
    Mensajes:
    54
    Me gusta recibidos:
    28
    Nice work, man! Front side looks simply amazing!! :) How big is the base for this building? 40x40?
     

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