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Cities XXL Can my game be saved?

Discussion in 'Tech Support' started by veija2, Oct 9, 2024.

  1. veija2

    veija2 Mayor

    Joined:
    Aug 25, 2014
    Messages:
    639
    Likes Received:
    498
    Started playing XXL again 4 months ago - now I remember why I quit before. Bugs and crashes - oh my!

    I had 4 cities, 3 of them at over 1 mil population. I had carefully added mods, everything seemed fine. Then, when I tried to start a new city, the entire menu for power plants opened when I tried to place the "new city" utility center. All resources jumped to highest possible levels.

    I deleted my cities, deleted all mods and maps. I could start a new city just fine. I added most mods (not maps or mods I was unsure about) back in but when I started another new city, the same issue with resources occurred. And one of my old deleted cities reappeared in the cities menu, albeit grayed out. Deleted that city again, including it's ..\live file, uninstalled my mods again ...
    Now a different old city just showed up on the cities menu.

    Any hope of saving this without having to reinstall?

    Error Log:

    [12:53:36] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [12:53:36] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [12:53:36] LUA csScriptManager.cpp ( 523) Error zzz_mapsavemgr.lua
    [12:53:44] LUA csScriptManager.cpp ( 523) Error validations fileacc_id.dat does not exist
    [12:53:44] LUA csScriptManager.cpp ( 523) Error DIRECT CALL
    [12:53:44] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [12:53:44] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [12:53:52] LUA csScriptManager.cpp ( 523) Error validations fileacc_id.dat does not exist
    [12:53:52] LUA csScriptManager.cpp ( 523) Error DIRECT CALL
    [12:53:52] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [12:53:52] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [12:53:52] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [12:53:52] LIVE lavAvatarManager.cpp ( 591) Error [lavAvatarManager] AvatarSetDescription : unknown avatar "offline"
    [12:53:59] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
    [12:53:59] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is NoCorrespondance due to nil arrays !
    [12:53:59] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
    [12:53:59] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is NoCorrespondance due to nil arrays !
    [12:53:59] LUA csScriptManager.cpp ( 523) Error No city save info found when serializing
    [12:53:59] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [12:53:59] LUA csScriptManager.cpp ( 523) Error no save found for SoloSaveRegion0Map0
    [12:54:03] LUA csScriptManager.cpp ( 523) Error TradingHouse.MarketPlaceOn = false
    [12:54:03] LUA csScriptManager.cpp ( 523) Error SaveFile live/offline/solo/SoloSaveRegion10Map67
    [12:54:03] LUA csScriptManager.cpp ( 523) Error SaveFile live/offline/solo/SoloSaveRegion10Map67

    If you're able to help me, I'd really appreciate it.
     
  2. veija2

    veija2 Mayor

    Joined:
    Aug 25, 2014
    Messages:
    639
    Likes Received:
    498
    Update: Never mind; I am reinstalling the game.
     

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