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CXL Platinum Crash on start - logs

Discussion in 'Tech Support' started by solo, Apr 13, 2016.

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  1. solo

    solo Executive

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    haven't played in a while so cant remember how this started, start the game in steam, loading logo comes up then crash. logs below
     
  2. solo

    solo Executive

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    [12:59:18] CORE mcStreamBin.cpp ( 282) Assert This shouldn't happen in release...
    [12:59:19] DisplayTranspor dtPsRoadMeshModel.cpp ( 335) Error Invalid road name format <f_delineator>, should be of type r_function_identifier(_widthxlength(xheightcm)
    [12:59:22] INTERFACE vinInterfaceManager.cpp (1789) Assert lua code missing : XLN_UI_AVATARSCREEN = {}
    [12:59:23] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [12:59:23] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [12:59:24] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
    [12:59:24] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
    [12:59:24] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
    [12:59:24] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
    [12:59:24] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
    [12:59:24] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
    [12:59:41] CoreTag ctTagContainer.cpp ( 192) ErrorBuild Tag <FilterTag> is not defined in tag list, check Tags.cfg
     
  3. Mr.X²

    Mr.X² Moderator
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    get required dependencys.. in this case its Dependency - Tags.cfg + its dependencys
    or if u dont want to install it: remove xxl mods from xlplatinum
     
  4. solo

    solo Executive

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    that did the trick, thank you very much
     

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