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Monty

Sunflower field

Experimenting with crops and SpeedTree models in CXL.

Sunflower field
Monty, Jan 30, 2016
veija2, XOUSTE, Inan and 9 others like this.
    • Mr.X²
      nice (y)
      how about performance? id guess a huge amount of detailed and beautiful sunflowers could slow it down?
    • Rating:
      5/5,
      Drazicdesign
      I thought I saw a real picture!
      It's amazing!
      omartiz955 likes this.
    • Monty
      @Mr.X² Performance wise they have less impact than plopping the same amount of bushes, each cluster has 120 (lod1) triangles and covers an area of around 6x6 meters, while the American boxwood bush has 354 triangles (lod1) and hardly ever is plopped bigger than 2x2 mts or so. Just like the game's bushes they are just a bunch of planes always facing to the camera with several lods, including a "billboard" for it's lowest level of detail (the 2D tree you see when you zoom out or play with low graphic settings) They look pretty much 3d because of the normal map and the shadows. Just like with trees, the game adapts the detail level depending on the graphic settings and distance. Basically they should perform like most forest areas, and way better than, for example Lex Total Green's flower gardens.
      Mr.X² likes this.
    • pauliaxz
      Very nice, does it mean that grain and corn fields are coming too in the future?
      Monty likes this.
    • Myname likes this.
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  • Category:
    City Simulator Photos
    Uploaded By:
    Monty
    Date:
    Jan 30, 2016
    View Count:
    461
    Comment Count:
    5

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    Mime Type:
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    Width:
    1600px
    Height:
    900px
     

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