1. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    排除公告

CXL Platinum Cities Xl Platinum Crash

本帖由 kidsix2015-02-19 发布。版面名称:Game Play Support

  1. kidsix

    kidsix Unskilled Worker

    注册:
    2014-08-30
    帖子:
    15
    获赞:
    0
    In the last 2-3 days my game crash after 30s playing... I didnt added any mod, all my mods are working, but the game keep crashing :(
    im working in one city in the last year, never had any problem, and im affraid to llose the city.
    Can some1 help me plzz ???
     
  2. pauliaxz

    pauliaxz Mayor

    注册:
    2014-08-23
    帖子:
    394
    获赞:
    440
    Maybe you placed some building mod which causes crashes, and which you haven't built before. As always check logfile
     
    kidsix点赞.
  3. kidsix

    kidsix Unskilled Worker

    注册:
    2014-08-30
    帖子:
    15
    获赞:
    0
    and where can i check that??
    i tried to start a new map and crash after 30s
     
  4. pauliaxz

    pauliaxz Mayor

    注册:
    2014-08-23
    帖子:
    394
    获赞:
    440
    C:\Users\your user name\AppData\Local\Focus Home Interactive\Cities XL 2012\log
     
    kidsix点赞.
  5. veija2

    veija2 Governor

    注册:
    2014-08-25
    帖子:
    639
    获赞:
    501
    kidsix点赞.
  6. kidsix

    kidsix Unskilled Worker

    注册:
    2014-08-30
    帖子:
    15
    获赞:
    0
    sorry guys i stay a few days without net. many tnkx for your help.
    veija2 its say No conflicts found.
    weird...
     
  7. kidsix

    kidsix Unskilled Worker

    注册:
    2014-08-30
    帖子:
    15
    获赞:
    0
    there are any member who can talk portuguese to help me plz... its not easy for me explain the problem in english
     
  8. veija2

    veija2 Governor

    注册:
    2014-08-25
    帖子:
    639
    获赞:
    501
    @kidsix There are two buttons in the mod manager window.

    The first one scan for mod conflicts and creates a report. That's the one that told you "no conflicts found."

    The second one links you to your game log. Open that report, copy the last dozen or so lines, and paste them into a post in the tech forum.

    upload_2015-2-25_16-55-7.png
     
    kidsix点赞.
  9. kidsix

    kidsix Unskilled Worker

    注册:
    2014-08-30
    帖子:
    15
    获赞:
    0
    im not sure if is that what u guys need .....
    0:08:07] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [20:08:23] LUA csScriptManager.cpp ( 522) Error No callbacks for Decoration
    [20:08:26] LUA csScriptManager.cpp ( 522) Error No callbacks for CivicService
    [20:08:26] LUA csScriptManager.cpp ( 522) Error No callbacks for TownHall
    [20:08:27] LUA csScriptManager.cpp ( 522) Error No valid Zac ProtoPath found!
    [20:08:28] LUA csScriptManager.cpp ( 522) Error No callbacks for Environment
    [20:08:35] LUA csScriptManager.cpp ( 522) Error No valid Zac ProtoPath found!
    [20:08:36] LUA csScriptManager.cpp ( 522) Error Place :data/design/buildings/mods/moneycheat/m_cheat_moneybank.class
    [20:08:36] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [20:08:36] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [20:08:36] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [20:08:41] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [20:08:41] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [20:08:41] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [20:08:41] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [20:08:42] SCRIPT csLuaState.cpp ( 291) ErrorBuild LUA_ERRRUN : runtime error ([string "data\design\script\tutorial\achievement.lua"]:251: bad argument #2 to 'max' (number expected, got string) stack traceback: [C]: in function 'max' [string "data\design\script\tutorial\achievement.lua"]:251: in function 'Update' [string "data\design\script\tutorial\achievementsmgr..."]:174: in function 'Update' [string "AchievementsMgr:Update()"]:1: in main chunk)
    [20:08:42] SCRIPT csScriptFunction.cpp ( 164) ErrorBuild csScriptFunction::Call Lua exception in : AchievementsMgr:Update()
     
  10. veija2

    veija2 Governor

    注册:
    2014-08-25
    帖子:
    639
    获赞:
    501
    kidsix点赞.
  11. kidsix

    kidsix Unskilled Worker

    注册:
    2014-08-30
    帖子:
    15
    获赞:
    0
    tnkxx mate.
     

分享此页面