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Offices Bob's Small Office Pack 1 v2.0

SMP1 - A bunch of T1 European/Neoclassical small offices

  1. bobqwerty
    Compatible:
    • CitiesXL 2011
    • CitiesXL 2012
    • CitiesXL Platinum
    Small Office 1 Main Title.png


    Here’s my first building mod. A bunch of T1 small offices, 7 building + 1 reskin. They're highly detailed low-poly models. All textures are reworked or replaced.



    1_2.png 3_2.png 2_2.png 4_2.png
    5_2.png 6_2.png 7_2.png 8_2.png



    Maps
    LOD 3 (1/2): dif (1792 or 2048-bit), bp, sp, rf, ill, lm.
    LOD 4: dif, ill, lm (sp, bp in two of them)


    Gameplay Info
    Same stats as T1 offices, albeit with a reduced upkeep cost.
    They feature Over-Water-Placement, Off-the-Road and limited W2W capabilities


    Menu Location
    Offices > T1 > Custom Content


    Screenshots (v1.0)
    cxl_screenshot_atica_0.jpg cxl_screenshot_atica_1.jpg cxl_screenshot_atica_2.jpg cxl_screenshot_atica_3.jpg cxl_screenshot_atica_4.jpg cxl_screenshot_atica_5.jpg cxl_screenshot_atica_6.jpg cxl_screenshot_atica_7.jpg cxl_screenshot_atica_8.jpg cxl_screenshot_atica_9.jpg cxl_screenshot_atica_11.jpg cxl_screenshot_atica_12.jpg cxl_screenshot_atica_13.jpg cxl_screenshot_atica_15.jpg cxl_screenshot_atica_16.jpg
    Installation Pre-requiste(s):
    UIM
    Dependency Pack

Recent Updates

  1. Updated SMP1 to v2.0

Recent Reviews

  1. Xuan
    Xuan
    5/5,
    Version: v2.0
    Well down!It is a simple but looks good!
  2. wanwen1122
    wanwen1122
    5/5,
    Version: v2.0
    谢谢你的分享,good,嘻嘻嘻嘻嘻嘻喜喜喜喜
  3. Kurtis Edwards
    Kurtis Edwards
    5/5,
    Version: v2.0
    I'm always torn as to which one of these are my favorite out of the pack. They are used a ton by me
  4. Gabriel Lopes Sousa
    Gabriel Lopes Sousa
    4/5,
    Version: 1.0
    muito legal, adoro prédios assim pra construir cidades com toque europeu! muito bom!
  5. Inan
    Inan
    5/5,
    Version: 1.0
    Thanks for sharing!
  6. nicko2u
    nicko2u
    4/5,
    Version: 1.0
    they look great but still no need to use such larger texture maps. from what I can tell the detail you could easily have used 1024- just saying
    1. bobqwerty
      Author's Response
      Like I said in the mod's discussion thread I don't think this is relevant these days. I could have used 1024-bit maps only, but I decided not to. Most of the textures don't allow UVW tiling and I don't want to have quads increasing the complexity of such small buildings, so it would be very difficult to reduce map size without losing quality... Anyway, I could make an SD version for those with absolutely low-end systems (even if it's only the size that bothers people =P)
  7. Spock
    Spock
    5/5,
    Version: 1.0
    looks great, but look a little bit dark at night
  8. APXHTEKTON
    APXHTEKTON
    4/5,
    Version: 1.0
    I Salute this Excellent Initiative! Very Inspiring and creative shapes :)
    Again,4 stars because I wished so many times those buildings had a little smaller collision box, like instead 40x30 >> 35x25 , then i could do much more with them. :)
    1. bobqwerty
      Author's Response
      Most of them are 20x40. The long office is 30x60 and the white reskin 40x20. Thanks. =)
  9. Mr.X²
    Mr.X²
    5/5,
    Version: 1.0
    very nice first(?) mod! :) thanks
  10. skullz613
    skullz613
    5/5,
    Version: 1.0
    Nice work. I will give these a new home in my new city :)