A new highrise (~1,2 km high), quite simple building with grey and white color. It is found in the "Decoration/Landmarks" category and it houses a lot of skilled workers. I tried to stick to low resolution textures to keep the .patch file somewhat light, but I think that in case of very large models (like this) the low resolution texture is a bit problematic at the botom of the model (where people can approach it closely). The bottom part has so little space on the UVW map, that the result will became very "smooth" or "shady".
What I will try to do, is to build relatively low rise buildings with high resolution textures and with no collision boxes. This way these low rise buildings can act like the base of the higher buildings for those, who hate the low texture bases of these huge models. Something like this:
Anyway, here are some pictures of this Cirka 10 building:
It is the high building at the front of the image.
- Installation Pre-requiste(s):
- User Interface Mod