This mod allows players to merge buildings reducing their collision boxes by a 7.5 meters value.
- Game Version:
- Cities XXL 2015
- Cities XL Platinum
Why only 7.5? This value seems keep game stable,
values >= 8 freeze game when u select roads from game menu
values >=20 also freeze game selecting many buildings from game menu
Why to download this mod if it already exists other collision box mods with bigger collision reductions?
1) Besides buildings get a reduction in their collision boxes from all sides, continue to snap roads and other buildings.
2) Fundations don't become invisible under no-collision part of the buildings
3) It applies to all buildings in ur game and all modded building u will download and add to citiesxl in future
I decided to create 3 version for this mod (use only one),
because more precision in merging buildings means also a reduction in snapping sensitiveness and some players could be annoyed to dedicate too much attention in finding right snapping points.
So snapping sensitiveness for the 3 Patches will have these values:
To create this mod I modified some parameters inside file PLACEMENTRULES.CFG
allow u to place building on roads with 0.25 meters precision steps
reduce at 1 meter steps the precision in elevating roads and bridges
allow u to merge buildings until 7.5 meters
<SnapBuildingDistance>0.5 or 1 or 2
define in meters at what distance buildings snap with roads or other buildings (3 Patches for different plopping precision)
I tested this mod only on citiesxl platinum, please report compatibility information if u use it on different citiesxl releases
MOD INSTALL INSTRUCTIONS
Delete previous version
Put ONLY ONE of these files in ur game "PAK" folder or some it's subfolder:
...or, ALTERNATIVELLY, if u need to tune parameters at ur special own desire,
don't use none of the patch files but directly put file "placementrules.cfg"
into ur game subfolder "...\data\config"
Note: u can add or delete this mod without having crashing problem with ur existing cities
because it modified the same file: placementrules.cfg
It's not long before we will be moving. The new hosting has been setup and the next thing to be done is to change the DNS. When it's changed it may take between 24 to 48 hours to take effect. During this time XLN will be closed so it can be backed up. When the new DNS takes effect, you will see a basic page with a message regarding the move. Note: It may take up to two weeks to get XLN up and running again.Dismiss Notice
Changes CollisionBoxTolerance 1.1 2015-11-21
All buildings get a 7.5 meters collision box reduction, but still snap and preserve fundations