1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Huge thanks to the members who have donated so far. The goal has been reached. - If you would still like to donate, you can on the monthly hosting goal.

    So far we are 100% safe for the next three months thanks to some big donations. Once donations slow down, I will change the days remaining on the latest hosting goal. At the moment it will be over 120 days.
    Dismiss Notice

Changes CollisionBoxTolerance 1.1 2015-11-21

All buildings get a 7.5 meters collision box reduction, but still snap and preserve fundations

  1. vampiro
    Game Version:
    • Cities XXL 2015
    • Cities XL Platinum
    This mod allows players to merge buildings reducing their collision boxes by a 7.5 meters value.
    Why only 7.5? This value seems keep game stable,
    values >= 8 freeze game when u select roads from game menu
    values >=20 also freeze game selecting many buildings from game menu

    Why to download this mod if it already exists other collision box mods with bigger collision reductions?
    1) Besides buildings get a reduction in their collision boxes from all sides, continue to snap roads and other buildings.
    2) Fundations don't become invisible under no-collision part of the buildings
    3) It applies to all buildings in ur game and all modded building u will download and add to citiesxl in future

    I decided to create 3 version for this mod (use only one),
    because more precision in merging buildings means also a reduction in snapping sensitiveness and some players could be annoyed to dedicate too much attention in finding right snapping points.
    So snapping sensitiveness for the 3 Patches will have these values:
    0.5 meters
    1 meter
    2 meters

    To create this mod I modified some parameters inside file PLACEMENTRULES.CFG

    <GridStep> =0.25
    allow u to place building on roads with 0.25 meters precision steps

    reduce at 1 meter steps the precision in elevating roads and bridges

    allow u to merge buildings until 7.5 meters

    <SnapBuildingDistance>0.5 or 1 or 2
    define in meters at what distance buildings snap with roads or other buildings (3 Patches for different plopping precision)


    I tested this mod only on citiesxl platinum, please report compatibility information if u use it on different citiesxl releases


    inside zip:

    Delete previous version

    Put ONLY ONE of these files in ur game "PAK" folder or some it's subfolder:

    ...or, ALTERNATIVELLY, if u need to tune parameters at ur special own desire,
    don't use none of the patch files but directly put file "placementrules.cfg"
    into ur game subfolder "...\data\config"

    Note: u can add or delete this mod without having crashing problem with ur existing cities


    because it modified the same file: placementrules.cfg

Recent Updates

  1. Collision Box Tolerance v1.1

Recent Reviews

  1. nuocsuoi
    Version: 2015-11-21
    That's good. My problem is solved.
  2. OmniusPrime
    Version: 2015-11-21
    Excellent mod! Helped me build The Catherine Palace by allowing me to place pieces that wouldn't fit before with precision with the Extra Fine file. I did find one problem, it froze program when trying to place Sail Boats Yacht 1.1 by nicko2u boats.
  3. Ernest007
    Version: 2015-11-21
    This is awesome mod! very useful. But, after game updated to latest version this mod is not working properly. Is it just happened to me or anyone else?. And my version of the game is v1.5
  4. ЗуБР
    Version: 2015-11-21
    Работает отлично в xxl ,хороший мод , сильно помогает строить на рельефных картах!!/good events, helps tremendously to build on relief maps !! 5+
  5. skullz613
    Version: 2015-11-21
    awesome work sharing the details with us. I still use zzzzzz_Timofp_Flexibility_Mod_v1.0.patch as I find it's enough for me. Watch out for the mod CXLmod46enlever-magnetisme as it also uses the same config file so will conflict also.
  6. game9
    Version: 2015-11-21
    Thanks for sharing it! This is very good!
  7. Big Meany Mean
    Big Meany Mean
    Version: 2015-11-21
    I knew it was gonna be a mod
  8. domengzu
    Version: 2015-11-21
    Thanks for this great mod. It works with XXL.
  9. Monty
    Version: 2015-11-21
    This is very cool, thanks a lot!
  10. Alabardiere
    Version: 2015-11-21
    Fantastic! It makes the game more amusing!