1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    Dismiss Notice

Tutorial Creating a Basic Light Map in 3dMax2012 2014-08-25

Creating a Basic Light Map in 3dMax2012

  1. nicko2u
    I've created a basic how to PDF guide- for Creating a light map (displacement map) in 3d MAx2012.
    No max plugins required. Scanline / Light Tracer used.

    See attached file.

    For a more detailed lightmapping tutorials refer to Monty's V-Ray Lightmap baking tutorial.
    lehfeu, Lokentaz and AlexArtAndros like this.

Recent Reviews

  1. Lokentaz
    Version: 2014-08-25
    Very useful. A must-have for modders.
  2. bobqwerty
    Version: 2014-08-25
    Great tutorial. Tips: If your lightmap looks triangulated with 'noise' use the WELDER modifier. If 3ds Max crashes when jumping straight into UVWs deselect the model, then select it again.
  3. moran
    Version: 2014-08-25
    very useful,thank you,and i found that there still some black edges,how to avoid that?
  4. Nogerivan
    Version: 2014-08-25
    very nice tutorial, easy to follow.....
    btw....the read more link is broken...
    1. nicko2u
      Author's Response
      thanks, also IcyHot fixed the broken link. thanks for point that out.
  5. Mr.X²
    Version: 2014-08-25
    great tutorial and extremely usefull