This mod decreases population slightly as it houses less workers in residential buildings. The mod covers all skill levels.
Residential content in CXL is counted per building, the values are used to multiple a population by complex math. However these numbers aren't the actual residents or workers per building but the numbers are used to calculate an overall population by complex math.
This mod changes high density buildings to have less residents:
Density ... Old ... New
Low .......... 1 ......... 1
Med .......... 2 ......... 2
High ......... 5 ......... 4
* This mod changes residential buildings max citizens value of high density.
* The new population figure is based on your residential zoning density palette. You need to give time for the engine to count the new population figure. That is dependent on your densities and existing population, if not a new city. The time that it takes for the engine to count the new population figure is dependent much on your system specs.
* The mod is not compatible with population increase mod.
+ If you like the mod click thumbs up, thank you.
- Installation Pre-requiste(s):