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Retail Modern Euro-Mall 1.2

a modern looking mall

  1. Mr.X²
    cxl_screenshot_brooks_156.jpg


    Technical Info:

    Triangels (without furniture)
    LOD1: 4342
    LOD2: 3606
    LOD3: 2156
    LOD4: 128

    Building
    Height: 37m (without glassdome)
    Width: 70m
    Lenght: ~40m

    Base
    Width: 0m
    Lenght: 0m

    Map-Info
    LOD 1-3: Dif, Bp, Sp, Rf, Lm, Ill @ T3-Specs
    LOD 4: Dif, Ill @ T3-Specs

    Additional Info
    - Contains Custom Furniture
    - 2nd UV-Nightlights (its the first and last time im doing this)
    - Over-Water and W2W-Placable
    - Localizations for all major languages
    - Normal T3-Retail function
    - Very Small Collission-Box
    - No Street-Connection Necessary
    - Contains transparent furniture (Glassdome, Front-Door, Elevator inside)
    - Placeable on hilly terrain without floating in the air

    Known Bugs
    - Furniture inside sometimes not visible from outside (just reload the lod and it should be fine)
    - Furniture-LODS sometimes dont load properly


    Changelog

    V1.1
    - Menu Icon Fixed

    V1.2
    - NOZAC-Tag added :oops:
    - Absolutely nocolission version added


    Menu-Location:

    menulocation.jpg
    Retail --> Shops --> T3 --> Custom Content


    Screenshots:

    cxl_screenshot_brooks_166.jpg cxl_screenshot_brooks_164.jpg cxl_screenshot_brooks_163.jpg
    cxl_screenshot_brooks_162.jpg cxl_screenshot_brooks_161.jpg cxl_screenshot_brooks_160.jpg
    cxl_screenshot_brooks_159.jpg cxl_screenshot_brooks_158.jpg cxl_screenshot_brooks_157.jpg
    cxl_screenshot_brooks_156.jpg cxl_screenshot_train_87.jpg cxl_screenshot_train_86.jpg


    Well, hope you like it in some way, and if you dont like its style, dont use it :p
    happy playin' :)
    Installation Pre-requiste(s):
    user interface mod
    shader pack
    tree bug fix
    furniture dependency pack

    Images

    1. menulocation.jpg
    2. Untitled 2.jpg

Recent Updates

  1. nozac tag added
  2. menu-icon fixed

Recent Reviews

  1. OmniusPrime
    OmniusPrime
    5/5,
    Version: 1.2
    Totally Excellent! Works fine in XXL. The windows are absolutely stunning! The people move a little in the entrance. I'll call it the Munich Olympic Mall in memory of those killed there.
  2. ObelicS
    ObelicS
    5/5,
    Version: 1.2
    Does it work for xxl ?
    1. Mr.X²
      Author's Response
      i dont know.. transparency doesnt...
  3. Steven H. Endermann
    Steven H. Endermann
    5/5,
    Version: 1.2
    This is a good mod. Malls are good. It is sad how they are dying.
  4. Monty
    Monty
    5/5,
    Version: 1.2
    Very funky! Thanks a lot.
  5. nicko2u
    nicko2u
    4/5,
    Version: 1.2
    looks great - love the transparent top part.
  6. Möebius
    Möebius
    5/5,
    Version: 1.2
    I like the front curve and their cute patchwork of colors, I like it a lot. Ideal for arrange in clusters or for embedding in other kind of malls
  7. Miguel
    Miguel
    5/5,
    Version: 1.2
    Very nice mall, Mr. X².
  8. Rene
    Rene
    5/5,
    Version: 1.2
    Great, i love the new commerce, the game needs more retail like this.
  9. Rene
    Rene
    3/5,
    Version: 1.1
    Albeit it grows suddenly everywhere. +NOZAC
    1. Mr.X²
      Author's Response
      ah crap, totally forgot this cause i never use zoning :P will add it right now
  10. parker2244
    parker2244
    5/5,
    Version: 1.1
    very nice looking building, really thank u for this!