1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    Dismiss Notice

Residential Modern multi-family houses 1.0

Residential buildings for skilled workers

  1. Lokentaz
    Requirement(s)::
    • None
    Game Version:
    • Cities XL 2012
    • Cities XXL 2015
    • Cities XL 2009 - 2011
    • Cities XL Platinum
    Please, note that I'm not the author of this mod. I uploaded it to contribute to the pleasure of the community.
    Have fun!

    I found this mod in my CXL 2009-2011 archives. I'm not sure of the author's name but I have a note in which a pseudonym is mentioned. It is Momo30.

    It seems it doesn't require dependencies.

    Here is what you'll find in the zip file: five colored residential buildings for skilled workers. As you can see below, they works in XXL.
    gamescreen0001.jpg
    Mozzs, 222X222, Encobert and 15 others like this.

Recent Reviews

  1. SettlersGrandPa
    SettlersGrandPa
    5/5,
    Version: 1.0
    Thank you for sharing these buildings!
  2. game9
    game9
    5/5,
    Version: 2015-09-06
    Thanks for sharing it! This is very good!
  3. Birk LeGlaire
    Birk LeGlaire
    5/5,
    Version: 2015-09-06
    Nice to see a well done mod that is management compliant.

    How do I review a mod?

    I review only the mods which respect the management rules of the game which are defined in the technical documentation at page 7:
    A building T1 or T2 must have a carpet of 40*40 and a T3 of 60*60. Other dimensions are possible, but they must be close to the ratio: occupation (or production) / carpet size. ie residences ration are 0.000625 (T1), 0.00125 (T2), 0.00138 (T3)

    The criteria:
    ✔ granular textures (the smoother textures gives a playmobil look like in Skyline)
    ✔ own meterial for each opened volumes (doors, windows, wall column, etc.).
    ✔ at least once exclusion by opened volume.
    ✔ complexe structures (roast in front of a window, balcony or room excavated, etc).
    ✔ not repetitive material: used material is not uniform or repetitive.
    ✔ non uniform enlightening (windows are enlightened in a various and not repetitive way ).
    - Special effects (outside Lighting other than "streetlight", Animation, etc.)

    Every filled criteria gives a star. Thus the mod does not have to perform all the criteria to receive 5 stars.
    But a mod with poor structures and material, with a night lighting will have only a star.
  4. megolaznazia
    megolaznazia
    5/5,
    Version: 2015-09-06
    Marvel..................
  5. Jamezinho
    Jamezinho
    5/5,
    Version: 2015-09-06
    Very useful. Thanks.
  6. Steven H. Endermann
    Steven H. Endermann
    5/5,
    Version: 2015-09-06
    They look good. Happy Labor Day, everyone!
  7. parker2244
    parker2244
    5/5,
    Version: 2015-09-06
    I was looking for this for months. Thanx!
  8. Sin City 5
    Sin City 5
    5/5,
    Version: 2015-09-06
    I like it even though they only retexture
    more buildings are great :)
  9. Radiant Dawn
    Radiant Dawn
    5/5,
    Version: 2015-09-06
    Good and all that.
  10. juan eduardo
    juan eduardo
    5/5,
    Version: 2015-09-06
    buen aporte men muchas gracias