1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Thanks for the donations everyone. That's another month covered :)
    Dismiss Notice

General Realistic Day/Night Cycle Mod 1.2.2

More realistic day/night cycle and new reflection cubemaps.

  1. Monty
    This mod changes the sky, lighting and reflection settings to make it look more realistic, or at least I hope so.

    The mod features are:
    -5 new reflection/environment cubemaps. The game has only two that don't provide realistic reflections on buildings.
    - More realistic day-night cycle. Including a beautiful dawn with yellow horizon, a greyish morning, a truly clear midday lighting without color distortions and a more realistic orange horizon at sunset.
    - More realistic view dependent sky/city reflections on buildings.
    - More ralistic daylight, not everything looks yellow anymore.
    - "Blue hour" after sunset for awesome night pics.
    - Brighter nighlights for game building that don't affects buildings with custom shaders
    - No more overburn white building facades during daytime
    - No more orange abstract reflections on buildings, now they reflect the sky according to time of the day.
    AM- Makes the default building shader nightlights brighter without affecting custom shaders, it also improves their reflections and reduce the specularity to avoid white burn areas.
    -Shorter shadows at midday. (v1.2.1 and v1.2.2)

    New cubemaps:
    2h88jtu.jpg
    With accurate view dependent reflections I mean that the game reflects the top or the botom of the the cubemap depending on the camera position. You won't get real time reflections.
    34yr2oj.jpg

    SCREENSHOTS (most of them courtesy of lmiguel)

    Register or to view Spoiler content!

    Register or to view Spoiler content!

    Register or to view Spoiler content!

    Register or to view Spoiler content!

    From 12 AM to 3AM is pretty much like the original.

    COMPATIBLE WITH:
    ZZZZ_Brighter_Bigger_Streetlights_White_0.patch
    ZZZZ_Brighter_Bigger_Streetlights_orange_4.patch
    ZZZZ_Brighter_Streetlights.patch

    NOT COMPATIBLE WITH:
    ZZZZ_Brighter_Houses_Toned_Down_0.patch
    ZZZZ_Brighter_Buildings_Brightest.patch
    ZZZZ_Realistic_Night_Street_Lights.patch
    ZZZZZZ_Improved_Ambience_Mod.patch

    Special thanks to these folks for helping me: Alex24, Banib3, Kitsunebi, LMiguel and Preyfr60
    Installation Pre-requiste(s):
    None.

    Images

    1. 625543_10151466572700275_473050336_n.jpg

Recent Reviews

  1. EpicTobias
    EpicTobias
    5/5,
    Version: 1.2.2
    How about converting it to XXL? Would be great using this mod with XXL.
  2. sweden8398
    sweden8398
    5/5,
    Version: 1.2.2
    Is XXL compatible?
    1. Monty
      Author's Response
      No, it's not compatible with XXL.
  3. Grunf
    Grunf
    5/5,
    Version: 1.2.2
    great job thank you
  4. gbojanic
    gbojanic
    5/5,
    Version: 1.2.2
    An absolute must-have!
  5. Sigfried
    Sigfried
    5/5,
    Version: 1.2.2
    Excelente aporte Monty
  6. gseid87
    gseid87
    5/5,
    Version: 1.2.2
    Im feeling inside my town now! thank You
  7. Pamascus27
    Pamascus27
    5/5,
    Version: 1.2.2
    This is one fantastic mod by the modding God! Makes our skies more realistic and beautiful! Thanks. :D
  8. kipate
    kipate
    5/5,
    Version: 1.2.2
    Very well done!