1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. It's not long before we will be moving. The new hosting has been setup and the next thing to be done is to change the DNS. When it's changed it may take between 24 to 48 hours to take effect. During this time XLN will be closed so it can be backed up. When the new DNS takes effect, you will see a basic page with a message regarding the move. Note: It may take up to two weeks to get XLN up and running again.
    Dismiss Notice

Maps San Fernando 1 1.0

Part of the San Fernando valley

  1. skullz613
    Compatible:
    • CitiesXL 2009
    • CitiesXL 2011
    • CitiesXL 2012
    • CitiesXL Platinum
    [​IMG][​IMG]
    • Full Resources
    • Interchangeable Only use one patch file at a time!
    This was requested by metrocity345

    [​IMG]
    Click the spoiler below to see the rest
    [​IMG]
    SAT
    [​IMG]
    [​IMG]
    [​IMG]

    Installation
    Put the .patch into the Pak folder of your Cities Xl
    Google maps have GM in the patch name.

    Build on the Google map and then swap it for the normal one when you have finished.

    As normal, delete the trees in the water.
    TIP: Right click the bulldozer thumbnail and move the slider up to increase the bulldozer size

    Installation Pre-requisite:
    XLNation_UserInterfaceMod

    Copyright 2015 skullz6.13 This item is not authorized for posting on Steam, except under the Steam account named skullz6.13
    Trance01 and kipate like this.

Recent Reviews

  1. kipate
    kipate
    4/5,
    Version: 1.0
    Nah, it seems like a nice approach to the real life valley.
  2. stan munro
    stan munro
    2/5,
    Version: 1.0
    love the map layout and it would actually be a 5 star map however you need to re-work the water tale area because u cant even make a road lower then ground level because of the water area.
    1. skullz613
      Author's Response
      Yeah I know. This is the problem we map makers have when making flat maps that have some water areas. If the land is to high the water can't be raised to meet the land height. We have to flatten the map in the map editor.