Here are some new seawalls I have been working on to provide some more alternatives for waterfront areas. There are a couple of simple seawalls, a concrete seawall with adjustable height shingle beach and an old harbour seawall which produces a perpendicular jetty every 40M or so. The last one is an expressway marina best placed using 8 axis mode other wise the plobable boats are too difficult to place accurately in their berths. There are also matching water roads available , these are roads with seawalls on both sides of the road.
Marina: The use of 8 axis positioning mode for this one is recommended.
Marina: The use of 8 axis positioning for this one is recommended.
MENU PLACEMENT: (same as all the other seawalls)
Assorted in game screenshots updated to show the marina:
IMPORTANT: This mod requires you to add a couple of custom tags to the game files. This is normally done by the UIM update and will not be necessary once it is upgraded to include these tags. IF YOU DO NOT DO THIS YOUR GAME WILL CRASH ON STARTUP.
First , make sure you have the latest UIM (V1.79.9) installed , the link has been added to the pre-requisites listed below.
Download the tags.cfg file below and place in your :
C:\Program Files (x86)\Steam\SteamApps\common\Cities XL 2012\Data\Config\
folder and allow it to overwrite your existing version. This file is taken from the latest UIM V1.79.9 with my custom tags added to it.
OR if you prefer and ONLY if you are confident editing game files
open your existing local tags.cfg file located at C:\Program Files (x86)\Steam\SteamApps\common\Cities XL 2012\Data\Config\
in Notepad or similar and add the following custom tags to the "style " subsection:
WARNING : Manual changes to this file should be undertaken very carefully , always make a backup before attempting to edit this file.Code:<StylePJCSW1/> <!-- PJC Custom Seawall --> <StylePJCSW2/> <!-- PJC Custom Seawall -->
As with all bridges the junctions are not perfect and there are some glitches which are due to code limitations.
Remember , you can raise or lower the height of these pieces by using the SHIFT key when placing, this is useful for example if you wish not to show so much of the beach on the 25M wall.
- Installation Pre-requiste(s):
- Updated tags file https://www.dropbox.com/s/pduqwpa0azv4sb8/tags.cfg?dl=0
User Interface Mod (UIM) V1.79.9 by Altiris http://xlnation.net/content/xl-nation-user-interface-mod?page=142
It's not long before we will be moving. The new hosting has been setup and the next thing to be done is to change the DNS. When it's changed it may take between 24 to 48 hours to take effect. During this time XLN will be closed so it can be backed up. When the new DNS takes effect, you will see a basic page with a message regarding the move. Note: It may take up to two weeks to get XLN up and running again.Dismiss Notice
Transportation Seawall and WaterRoad Pack 1.6
New Seawalls with matching water roads