1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    Dismiss Notice

Changes Side By Side Citylinks 1.1

Place citylinks close to each other, four sizes to choose from

  1. skullz613
    • None
    Game Version:
    • Cities XL 2012
    • Cities XXL 2015
    • Cities XL 2009 - 2011
    • Cities XL Platinum
    Side by side citylinks with four radius's to choose from. Each patch file also has no citylink sign.

    As in the no sign mod I did, the no collision box is smaller so the road angle can not exceed the no collision box. If it does the road snaps to the map edge. Make a short piece first then continue with your road.

    Choose from a radius of ether 25, 50, 100 or 200.

    Radius of 25

    Radius of 50 r50.jpg

    Radius of 100 r100.jpg

    Radius of 200 r200.jpg


    Place into your mods or paks folder depending on your game version.
    Only use one of the patch files!

    Make sure you remove my No More Citylink Signs mod if you used it, before using this mod.

    Copyright 2018 skullz6.13 This item is not authorized for posting on Steam, except under the Steam account named skullz6.13
    terence_30, Lokentaz, Mr.X² and 4 others like this.

Recent Updates

  1. Reduced "snap to map edge" to 25

Recent Reviews

  1. lennon77
    Version: 1.0
    I like this mod. But it does not work with the highway. I do not know if I'm doing something wrong ...
    1. skullz613
      Author's Response
      Post in the discussion tab so I can help more. I tested with expressway and RHM and both worked. Remember the link has to be kept short or made in a straight line due to the small collision box.
  2. nicknick
    Version: 1.0
    That's a fantastic idea. Thank you!
  3. Drazicdesign
    Version: 1.0
    I must say that this is very surprising,
    and very nice for the player I am,
    I'm still curious to have the opinion of a player who plays the game in the strategic aspect to see the effect on the strategic aspect of the game!