This is an experiment that developed from the frustration of trying to place specific trees on our roads. I was always puzzeled why all of the Trees on our roads and building lots seemed to be the same species. The layout files for the roads and building lots contain different tree species then the ones displayed in the game. I have created a fix for this problem which I call "Z_Pharmist_TreeBug_Fix_v1.00".
This is a new experiment so there are no old patch files to remove.
- Installation Pre-requiste(s):
It's not long before we will be moving. The new hosting has been setup and the next thing to be done is to change the DNS. When it's changed it may take between 24 to 48 hours to take effect. During this time XLN will be closed so it can be backed up. When the new DNS takes effect, you will see a basic page with a message regarding the move. Note: It may take up to two weeks to get XLN up and running again.Dismiss Notice
Dependency Z_Pharmist_TreeBug_Fix_v1.00 1.00
To correct the frustration of trying to place specific trees on our roads