This is an experiment that developed from the frustration of trying to place specific trees on our roads. I was always puzzeled why all of the Trees on our roads and building lots seemed to be the same species. The layout files for the roads and building lots contain different tree species then the ones displayed in the game. I have created a fix for this problem which I call "Z_Pharmist_TreeBug_Fix_v1.00".
This is a new experiment so there are no old patch files to remove.
- Installation Pre-requiste(s):
I will no longer be hosting XLNation as of March 1, 2017. Unless some one steps forward to take over the domain name and provide hosting XLNation will shutdown. If you are seriously interested in taking on this project and can technically and financially support the project please contact me.
Dependency Z_Pharmist_TreeBug_Fix_v1.00 1.00
To correct the frustration of trying to place specific trees on our roads