This is an experiment that developed from the frustration of trying to place specific trees on our roads. I was always puzzeled why all of the Trees on our roads and building lots seemed to be the same species. The layout files for the roads and building lots contain different tree species then the ones displayed in the game. I have created a fix for this problem which I call "Z_Pharmist_TreeBug_Fix_v1.00".
This is a new experiment so there are no old patch files to remove.
- Installation Pre-requiste(s):
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PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.Its becoming harder each month to keep this site floating on the web. As Adsense money is now four months apart, I'm covering the rest of the monthly bills.Dismiss Notice
There's been a handful of donations which help a little but more regular donations are needed if this site is to stay alive.
I know it's tough for everyone but if you can spare a little it would be awesome.
P.S. Once again a big huge thanks to the last donations!
Dependency Z_Pharmist_TreeBug_Fix_v1.00 1.00
To correct the frustration of trying to place specific trees on our roads