This is an experiment that developed from the frustration of trying to place specific trees on our roads. I was always puzzeled why all of the Trees on our roads and building lots seemed to be the same species. The layout files for the roads and building lots contain different tree species then the ones displayed in the game. I have created a fix for this problem which I call "Z_Pharmist_TreeBug_Fix_v1.00".
This is a new experiment so there are no old patch files to remove.
- Installation Pre-requiste(s):
I will no longer be hosting XLNation as of March 1, 2017. Skullz613 will be taking the reigns of the site in early 2017 and XLNation will be moving to a new web hosting service. During that transition there will be an interruption in service of up to two weeks. Skullz613 is now a full administrator of XLNation. Be kind to him.Dismiss Notice
Dependency Z_Pharmist_TreeBug_Fix_v1.00 1.00
To correct the frustration of trying to place specific trees on our roads