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Banished -- Shining Rock Software

Discussion in 'XLN Watering Hole' started by KevinTheCynic, Sep 26, 2014.

  1. AzemOcram

    AzemOcram Executive

    Joined:
    Oct 19, 2014
    Messages:
    117
    Likes Received:
    40
    First off, Banished 1.0.5 will soon be released. It is currently being Beta tested, with Windows 10 bugs being ironed out (all other bugs reported have already been squashed).

    Second of all, Colonial Charter 1.6: The Forge Awakens is in the late Beta testing stage (the mod is stable but it only works with the beta version, so it will need to be updated when 1.0.5 stable is released, they plan on adding some new starting conditions to 1.6.1)

    Furthermore, I was gifted a model of Elizabeth Tower, the clock tower with Big Ben and I managed to optimize it slightly but I had to remake a model with 2388 triangles (then shrink it down to 50% scale) instead of 21599 because the full size towers over everything else and has far too complex geometry (ruining frame rates, stability, and general performance).

    Lastly, I remade all my building models from scratch in order to give them all a consistent scale with vanilla Banished (when they used to be far too short) and made completely new models in the process. Now I only need to make 2 models and texture them all.

    Render of all the models:
    Yp6n3gj.png
     

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