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CXL 2012 Cities XL 2012 Crashes on Launch

Discussion in 'Game Play Support' started by bobgrey1997, Jan 17, 2016.

  1. bobgrey1997

    bobgrey1997 Vagabond

    Joined:
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    When I start the game, it does its loading for a few moments, then gives me an "application stopped working" error. Here is the errors in the log:
    -------------------------
    [15:55:30] INTERFACE vinInterfaceManager.cpp (1789) Assert lua code missing : XLN_UI_AVATARSCREEN = {}
    [15:55:31] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [15:55:31] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [15:55:33] LUA csScriptManager.cpp ( 522) Error HighLightMgr compiled
    [15:55:33] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl
    [15:55:33] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/MapList.cxl done
    [15:55:33] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl
    [15:55:33] LUA csScriptManager.cpp ( 522) Error Compiling Data/Test/SoloTradeMgr.cxl done
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_11
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP4_17
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP5_25c
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape CHAP5_26
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP6_10
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 3 bâtiments supplémentaires pour valider l'étape CHAP6_22
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_23
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP7_32
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_11
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP9_17
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_11
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape CHAP10_17
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP1_12
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 4 bâtiments supplémentaires pour valider l'étape GEMCHAP1_17
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_18
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_25
    [15:55:33] LUA csScriptManager.cpp ( 522) Error vous devrez ajouter 1 bâtiments supplémentaires pour valider l'étape GEMCHAP2_29
    [15:56:00] CoreTag ctTagContainer.cpp ( 192) ErrorBuild Tag <Custom> is not defined in tag list, check Tags.cfg
    -------------------------
    The tags.cfg file I know is modded, which is where an issue is. I have many mods and some require custom tags, which can be found here on XL Nation. I assume that some mods require custom tags that are not included in the custom tags file. I also assume that these mods are listed as all of the (522) errors. I don't know how to read any of these though, so I am not sure if this is the case, let alone, know which mods specifically are causing the issue. Can anyone possibly help me figure this out please?
    I posted this on the Cities XL forums and got no help yet.
     
  2. Mr.X²

    Mr.X² Moderator
    Staff Member

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    youre using a mod that is meant to be an xxl only mod..
    the tag "custom" is for xxl-filter tags and not included in uim and/or original xl/platinum configuration
    you can either use my tags.cfg modification Dependency - Tags.cfg (read installation instruction!) or remove that mod.
     
  3. bobgrey1997

    bobgrey1997 Vagabond

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    Thank you for the reply. I am currently using your tags file. Is there somewhere in these errors where it shows me which specific mod is the XXL mod? I have nearly 500 mods and it would take forever to go back to ALL of the mod's pages to find out which one(s) is(are) for XXL only.
     
  4. skullz613

    skullz613 Administrator
    Staff Member

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    Most of the new mods have XXL in the name of the patch file.
     

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