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Cities XXL Crash when building plazas

Discussion in 'Tech Support' started by ccricc, Apr 7, 2015.

  1. ccricc

    ccricc Vagabond

    Joined:
    Oct 11, 2014
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    For the last couple of days the game crashes when I try to build plazas. I can't figure out if this is a problem with one of my mods or not. Here's what my log-file says:

    [10:37:35] GAMEGRAPHICS ggLodDynamic.cpp ( 387) Assert Trying to downsample Lod4 texture b_transport_a3extension_t3_dif_l1_downX4
    [10:37:39] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_CityLink_Rail for layer Layer_CityLink_Rail, this alias is already used for layer Layer_CityLink_Highway
    [10:37:39] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_CityLink_Road for layer Layer_CityLink_Road, this alias is already used for layer Layer_CityLink_Highway
    [10:37:39] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_Relief for layer Layer_Relief, this alias is already used for layer Grid
    [10:37:40] LUA csScriptManager.cpp ( 523) Error NB CUBEMAPS : 6
    [10:37:40] LUA csScriptManager.cpp ( 523) Error CUBEMAP 0 = badgrayday
    [10:37:40] LUA csScriptManager.cpp ( 523) Error CUBEMAP 1 = cloudyorangeevening
    [10:37:40] LUA csScriptManager.cpp ( 523) Error CUBEMAP 2 = purplesunset
    [10:37:40] LUA csScriptManager.cpp ( 523) Error CUBEMAP 3 = rainbowbeautifulday
    [10:37:40] LUA csScriptManager.cpp ( 523) Error CUBEMAP 4 = stormyblackcloud
    [10:37:40] LUA csScriptManager.cpp ( 523) Error CUBEMAP 5 = thebluehour
    [10:37:40] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [10:37:45] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [10:37:48] LUA csScriptManager.cpp ( 523) Error MainMenuMgr:Resume calls PanelMgr:ClearMainMenu
    [10:37:53] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [10:38:04] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [10:38:18] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
     
  2. ccricc

    ccricc Vagabond

    Joined:
    Oct 11, 2014
    Messages:
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    I tried removing mods that I thought might cause problems, but the game continues to crash. :cry:
    Weird how something that were not a problem a week ago now causes the game to crash when I haven't changed anything.
    Personally I don't understand much of the log-file, but maybe someone else does so I'll post the one from my latest crash.
    Appreciate all help I can get!

    [18:51:00] INTERFACE vinInterfaceManager.cpp (1816) Assert lua code missing : XXLCM_CONSTRUCTIONMENU2.Movie = "FlashFile.gfx"
    [18:51:00] INTERFACE vinInterfaceManager.cpp (1808) Assert lua code missing : XXLCM_OUTGAMEMENU = {}
    [18:51:01] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [18:51:01] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [18:51:10] LUA csScriptManager.cpp ( 523) Error validations fileacc_id.dat does not exist
    [18:51:10] LUA csScriptManager.cpp ( 523) Error DIRECT CALL
    [18:51:10] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [18:51:10] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [18:51:17] LUA csScriptManager.cpp ( 523) Error validations fileacc_id.dat does not exist
    [18:51:17] LUA csScriptManager.cpp ( 523) Error DIRECT CALL
    [18:51:17] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [18:51:17] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [18:51:17] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [18:51:17] LIVE lavAvatarManager.cpp ( 591) Error [lavAvatarManager] AvatarSetDescription : unknown avatar "offline"
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: wildwesty_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: freshwaterfunky_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: tflatplains_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: thefldesert_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: industrymapxlnxl_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: dordrechtnelands_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: savageriv_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: halifaxcanadaxln_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: ayersrock_01
    [18:51:19] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: istanbulxlandxxl_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: wildwesty_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: freshwaterfunky_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: tflatplains_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: thefldesert_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: industrymapxlnxl_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: dordrechtnelands_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: savageriv_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: halifaxcanadaxln_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: ayersrock_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: istanbulxlandxxl_01
    [18:51:20] LUA csScriptManager.cpp ( 523) Error Doing new init slots
    [18:51:20] LUA csScriptManager.cpp ( 523) Error nb of maps = 77 max nb = 200
    [18:51:20] LUA csScriptManager.cpp ( 523) Error nb of maps = 77 max nb = 200
    [18:51:20] LUA csScriptManager.cpp ( 523) Error nb of maps = 77 max nb = 200
    [18:51:20] LUA csScriptManager.cpp ( 523) Error nb of maps = 77 max nb = 200
    [18:51:20] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
    [18:51:20] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
    [18:51:21] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [18:51:21] LUA csScriptManager.cpp ( 523) Error no save found for SoloSaveRegion0Map0
    [18:51:25] LUA csScriptManager.cpp ( 523) Error SelectedCityID = -1 not found
    [18:51:25] LUA csScriptManager.cpp ( 523) Error Looking with new ID = NoCorrespondance
    [18:51:25] LUA csScriptManager.cpp ( 523) Error Looking with Old ID = NoCorrespondance
    [18:51:25] LUA csScriptManager.cpp ( 523) Error SelectedCityID = NoCorrespondance not found
    [18:51:26] LUA csScriptManager.cpp ( 523) Error TradingHouse.MarketPlaceOn = false
    [18:51:26] LUA csScriptManager.cpp ( 523) Error SaveFile live/offline/solo/SoloSaveRegion7Map2
    [18:51:26] LUA csScriptManager.cpp ( 523) Error SaveFile live/offline/solo/SoloSaveRegion7Map2
    [18:51:27] LUA csScriptManager.cpp ( 523) Error SelectedCityID = 2 not found
    [18:51:27] LUA csScriptManager.cpp ( 523) Error Looking with new ID = NoCorrespondance
    [18:51:27] LUA csScriptManager.cpp ( 523) Error Looking with Old ID = NoCorrespondance
    [18:51:27] LUA csScriptManager.cpp ( 523) Error SelectedCityID = NoCorrespondance not found
    [18:51:27] CORE mcFile.cpp ( 198) Error can't open file Data/Design/Layout/Road/R_Road_40x15/R_Road_40x15_GER/R_Road_40x15_2SameSense_Empty.layout
    [18:51:27] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "Data/Design/Layout/Road/R_Road_40x15/R_Road_40x15_GER/R_Road_40x15_2SameSense_Empty.layout" in prototype : "data/design/buildings/construction/road/road_ger/r_road_40x15_ger_bridge_2samesense.class"
    [18:51:27] CORE mcFile.cpp ( 198) Error can't open file Data/Design/Layout/Road/R_Road_40x15/R_Road_40x15_GER/R_Road_40x15_2SameSense_Inverse_Empty.layout
    [18:51:27] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "Data/Design/Layout/Road/R_Road_40x15/R_Road_40x15_GER/R_Road_40x15_2SameSense_Inverse_Empty.layout" in prototype : "data/design/buildings/construction/road/road_ger/r_road_40x15_ger_bridge_2samesense_inverse.class"
    [18:51:33] LUA csScriptManager.cpp ( 523) Error CONSTRUCTIONMENU2._flagMoreIsPressed set to false
    [18:51:33] LUA csScriptManager.cpp ( 523) Error calling CONSTRUCTIONMENU2:initBits(BuildingSelection|Tutorial|ParameterBox|ModeSelect|TradePanel|RightBar|LayerDesc|NewMainMenu)
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing all tags
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing Period
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing Place
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing Special
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing Style
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing Edition
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing Size
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing TransportLine
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Filter pushing FastWay
    [18:51:33] LUA csScriptManager.cpp ( 523) Error No Filter Tags : results = ---
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Missing wealth or size tag on building : data/design/buildings/packs/ski/b_pack_ski_chaletmedium_t1.class
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Missing wealth or size tag on building : data/design/buildings/packs/ski/b_pack_ski_chaletrich_t1.class
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Missing wealth or size tag on building : data/design/buildings/packs/ski/b_pack_ski_chaletmedium_t1_bis.class
    [18:51:33] LUA csScriptManager.cpp ( 523) Error Missing wealth or size tag on building : data/design/buildings/packs/ski/b_pack_ski_chaletpoor_t1.class
    [18:51:33] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [18:51:33] LUA csScriptManager.cpp ( 523) Error in BITSCONTAINER:Init
    [18:51:33] LUA csScriptManager.cpp ( 523) Error calling BITSCONTAINER:initBits()
    [18:51:33] GAMEGRAPHICS ggLodDynamic.cpp ( 387) Assert Trying to downsample Lod4 texture b_transport_a2terminal_t3_dif_l1_downX4
    [18:51:38] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_CityLink_Rail for layer Layer_CityLink_Rail, this alias is already used for layer Layer_CityLink_Highway
    [18:51:38] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_CityLink_Road for layer Layer_CityLink_Road, this alias is already used for layer Layer_CityLink_Highway
    [18:51:38] LUA csScriptManager.cpp ( 523) Error Trying to set alias Layer_Relief for layer Layer_Relief, this alias is already used for layer Grid
    [18:51:38] LUA csScriptManager.cpp ( 523) Error NB CUBEMAPS : 6
    [18:51:38] LUA csScriptManager.cpp ( 523) Error CUBEMAP 0 = badgrayday
    [18:51:38] LUA csScriptManager.cpp ( 523) Error CUBEMAP 1 = cloudyorangeevening
    [18:51:38] LUA csScriptManager.cpp ( 523) Error CUBEMAP 2 = purplesunset
    [18:51:38] LUA csScriptManager.cpp ( 523) Error CUBEMAP 3 = rainbowbeautifulday
    [18:51:38] LUA csScriptManager.cpp ( 523) Error CUBEMAP 4 = stormyblackcloud
    [18:51:38] LUA csScriptManager.cpp ( 523) Error CUBEMAP 5 = thebluehour
    [18:51:39] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [18:51:46] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction LOADSAVECHECKPOINT:AreYouSure_Cancel
    [18:51:48] CORE mcFile.cpp ( 198) Error can't open file Data/Design/Layout/Road/R_Road_40x15/R_Road_40x15_GER/R_Road_40x15_2SameSense_Empty.layout
    [18:51:48] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "Data/Design/Layout/Road/R_Road_40x15/R_Road_40x15_GER/R_Road_40x15_2SameSense_Empty.layout" in prototype : "data/design/buildings/construction/road/road_ger/r_road_40x15_ger_bridge_2samesense.class"
    [18:51:48] CORE mcFile.cpp ( 198) Error can't open file Data/Design/Layout/Road/R_Road_40x15/R_Road_40x15_GER/R_Road_40x15_2SameSense_Inverse_Empty.layout
    [18:51:48] SIMLAYOUT sltCoLayouts.cpp ( 173) Error [sltCoLayouts] : can't get layout : "Data/Design/Layout/Road/R_Road_40x15/R_Road_40x15_GER/R_Road_40x15_2SameSense_Inverse_Empty.layout" in prototype : "data/design/buildings/construction/road/road_ger/r_road_40x15_ger_bridge_2samesense_inverse.class"
    [18:52:03] CORE mcFile.cpp ( 198) Error can't open file ""
    [18:52:21] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
    [18:52:28] LUA csScriptManager.cpp ( 523) Error MainMenuMgr:Resume calls PanelMgr:ClearMainMenu
    [18:52:37] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
     
  3. cjpavel

    cjpavel Skilled Worker

    Joined:
    Sep 3, 2014
    Messages:
    20
    Likes Received:
    2
    Today, faced with the same problem. the game does not start at all. All modifications have been removed. The cache Files games in steam was checked.

    [22:16:08] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [22:16:08] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [22:16:20] PROPERTIES Properties/mpUtils.h ( 101) ErrorBuild Properties => Corrupted file, Invalid tag
    [22:16:21] CoreBase cbSave.cpp ( 648) ErrorBuild cbSerializeTag: Corrupted file, Invalid stream position
    [22:16:21] CoreBase cbSave.cpp ( 648) ErrorBuild cbSerializeTag: Corrupted file, Invalid stream position
    [22:16:21] CoreBase cbSave.cpp ( 648) ErrorBuild cbSerializeTag: Corrupted file, Invalid stream position

    [22:11:39] INTERFACE vinInterfaceManager.cpp (1816) Assert lua code missing : XXLCM_CONSTRUCTIONMENU2.Movie = "FlashFile.gfx"
    [22:11:39] INTERFACE vinInterfaceManager.cpp (1808) Assert lua code missing : XXLCM_OUTGAMEMENU = {}
    [22:11:39] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [22:11:39] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [22:11:52] PROPERTIES Properties/mpUtils.h ( 101) ErrorBuild Properties => Corrupted file, Invalid tag
    [22:11:53] CoreBase cbSave.cpp ( 648) ErrorBuild cbSerializeTag: Corrupted file, Invalid stream position
    [22:11:53] CoreBase cbSave.cpp ( 648) ErrorBuild cbSerializeTag: Corrupted file, Invalid stream position
    [22:11:53] CoreBase cbSave.cpp ( 648) ErrorBuild cbSerializeTag: Corrupted file, Invalid stream position
     
  4. Skater27

    Skater27 Executive

    Joined:
    Aug 30, 2014
    Messages:
    137
    Likes Received:
    14
    I have found it is more likely to crash if you scroll the screen while trying to place anything.
    Before selecting anything to place, first scroll and zoom so that the entire area of interest is showing.
    Then select the item to place.
     

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