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CXL 2012 Crash

Discussion in 'Tech Support' started by 6Antoine6, Aug 19, 2016.

  1. 6Antoine6

    6Antoine6 Vagabond

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    Hello, I from "Génération City" and I explained my problem there but we found any solution.
    I downloaded :
    General - Data/Shader/#.fx not found Fix and Changes - missing brXXntrailer fix but the problem persists :/
    This is my logs :
    [18:54:53] LUA csScriptManager.cpp ( 522) Error Loading data/test/TradingTokenDesc.cxl
    [18:54:53] LUA csScriptManager.cpp ( 522) Error Loading data/test/TradingBPDesc.cxl
    [18:54:54] LUA csScriptManager.cpp ( 522) Error Loading data/test/TradingMultiDesc.cxl
    [18:54:57] LIVE lsnMetaLane.cpp ( 502) Error smtMetaTrack::ComputeTrafficPosition returned false
    [18:54:57] LIVE lsnMetaLane.cpp ( 502) Error smtMetaTrack::ComputeTrafficPosition returned false
    [18:54:57] LUA csScriptManager.cpp ( 522) Error Strecthc = 83.333333333333
    [18:54:57] LIVE lsnMetaLane.cpp ( 502) Error smtMetaTrack::ComputeTrafficPosition returned false
    [18:54:57] LIVE lsnMetaLane.cpp ( 502) Error smtMetaTrack::ComputeTrafficPosition returned false
    [18:54:57] LIVE lsnMetaLane.cpp ( 502) Error smtMetaTrack::ComputeTrafficPosition returned false
    [18:54:57] LIVE lsnMetaLane.cpp ( 502) Error smtMetaTrack::ComputeTrafficPosition returned false
    [18:54:57] LUA csScriptManager.cpp ( 522) Error Saving SoloBPMgr.BP[SoloSaveRegion7Map31]
    [18:54:57] LUA csScriptManager.cpp ( 522) Error Saving empty table SoloBPMgr.CitySaveData
    [18:54:57] LUA csScriptManager.cpp ( 522) Error Shooting live/offline/solo/SoloSaveRegion7Map31/auto/Checkpoint.dds
    [18:54:58] LUA csScriptManager.cpp ( 522) Error TradingLogic.SetCurrentCitySelection(SoloSaveRegion7Map31)
    [18:54:58] LUA csScriptManager.cpp ( 522) Error Before show city select TradingLogic.CurrentCitySelection = SoloSaveRegion7Map31
    [18:54:58] LUA csScriptManager.cpp ( 522) Error After show city select
    [18:54:58] LUA csScriptManager.cpp ( 522) Error Solo mode is on, city ID = SoloSaveRegion7Map31
    [18:54:58] LUA csScriptManager.cpp ( 522) Error MSM current ID = SoloSaveRegion7Map31
    [18:54:58] LUA csScriptManager.cpp ( 522) Error MSM region = 7
    [18:54:58] LUA csScriptManager.cpp ( 522) Error MSM map = 31
    [18:54:58] LUA csScriptManager.cpp ( 522) Error TradingLogic.CurrentCitySelection == SoloSaveRegion7Map31
    [18:54:58] LUA csScriptManager.cpp ( 522) Error Getting Name for current city
    [18:54:58] LUA csScriptManager.cpp ( 522) Error Name retrieved : Troncoréal
    [18:55:05] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [18:55:06] LUA csScriptManager.cpp ( 522) Error Loading data/design/script/tutorial/UnlockBuildings.data
    [18:55:09] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [18:55:26] CORE mcFile.cpp ( 198) Error can't open file data\shader\Common.fxh
    [18:55:26] GRAPH3D EffectInclude.cpp ( 26) ErrorBuild include fx file not found <Common.fxh>​
    Thanks for your help.
     
  2. skullz613

    skullz613 Administrator

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    I think you have a XXL mod in your paks folder.
    common.fxh is a XXL shader file
     
    6Antoine6 likes this.
  3. 6Antoine6

    6Antoine6 Vagabond

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    Yes, I have many xxl mods but until now I never have bugs. I'm going to delete buildings from xxl mods one by one and see wich mod causes the crash.
    Thank you so much.
     
  4. 6Antoine6

    6Antoine6 Vagabond

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    skullz613 likes this.

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