1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    Dismiss Notice
  3. Please see the following thread for more information
    XLN's future is looking bad

Drazicdesign Project

Discussion in 'Projects' started by Drazicdesign, Jan 19, 2015.

?

What should I do first?

Poll closed Jan 30, 2017.
  1. 1 / Small buildings of American banlieux?

    17 vote(s)
    39.5%
  2. 2 / finish the mod "creation of rural landscape"?

    12 vote(s)
    27.9%
  3. 3 / Create a whole set of airport runway with taxiway, (To build as a road in play) on which planes

    14 vote(s)
    32.6%
  1. Supersnake

    Supersnake Mayor

    Joined:
    Aug 31, 2014
    Messages:
    308
    Likes Received:
    405
    :toast:Magic Drazic!
     
    Drazicdesign likes this.
  2. Radiant Dawn

    Radiant Dawn Elite

    Joined:
    Oct 9, 2014
    Messages:
    405
    Likes Received:
    206
    Thanx for this.

    Where in the game menu can we find these buildings?
     
    Drazicdesign likes this.
  3. Peter912

    Peter912 Elite

    Joined:
    Aug 22, 2014
    Messages:
    759
    Likes Received:
    221
    They are in the standart menus Radiant Dawn (T1, T2, T3)
     
    Drazicdesign and Radiant Dawn like this.
  4. luis diogo

    luis diogo Elite

    Joined:
    Aug 26, 2014
    Messages:
    317
    Likes Received:
    172
    i always thought retexturing original buildings was a good idea. Going to try it.
     
  5. luis diogo

    luis diogo Elite

    Joined:
    Aug 26, 2014
    Messages:
    317
    Likes Received:
    172
    Excellent choice of buildings! I can see you used criteria when choosing which ones to retexture.
    It really is a nice alternative collection. Very coherent and allows to build that kind of old european feel for your city.
    Some buildings miss road snapping and i could also find one that snaps in the wrong angle, therefore missing road connection.

    Overall this is an amazing job and if it's still at beta stage maybe those little errors might be corrected. Anyways, i'm using it right away. Fantastic work!
     
    Drazicdesign likes this.
  6. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    Know you how to modify the orientation of the road plug on an original building of the game?
     
  7. luis diogo

    luis diogo Elite

    Joined:
    Aug 26, 2014
    Messages:
    317
    Likes Received:
    172
    Sorry Drazic...but no, i don't.
    I'm sure one of the experienced modders we have around can help you with that.
     
  8. skullz613

    skullz613 Administrator
    Staff Member

    Joined:
    Aug 21, 2014
    Messages:
    2,203
    Likes Received:
    2,250
    I'd be interested in knowing that as well
     
  9. Mr.X²

    Mr.X² Moderator
    Staff Member

    Joined:
    Aug 23, 2014
    Messages:
    1,338
    Likes Received:
    1,714
    its a pain if you dont have the max files...
    you need to edit the layout file and change plug coordinates
    http://xlnation.city/resources/rotation-coordinates-explanation.873/ (or create a new layout file and just copy the plug coordinates)
    then change
    Code:
       
    <EntityPosition>
            <CollisionShape>
                <Dimension>100,6</Dimension>
                <Height>1</Height>
                <Use>1</Use>
            </CollisionShape>
            <UsePlugOrientationForSnap>1</UsePlugOrientationForSnap>
            <AllowSnapAround>1</AllowSnapAround>
            <GardenAsCarpet>0</GardenAsCarpet>
            <MustConnectToRoad>0</MustConnectToRoad>
        </EntityPosition>
    
    <UsePlugOrientationForSnap>1</UsePlugOrientationForSnap>

    to 1 in your class file (or add this line)

    -

    i also got a question: does your mod replace ingame buildings or are your retextured ones additionally?
     
    Drazicdesign likes this.
  10. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    Thank you for your help!

    This mod adds new building to the game
     
  11. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    For Cities XXL

    A small synthetic soccer field

    Foot%2Bterrain%2Bsynth%C3%A9tique.png
     
  12. Pamascus27

    Pamascus27 Mayor

    Joined:
    Aug 21, 2014
    Messages:
    860
    Likes Received:
    224
    Very nice Drazic! This will be a great addition to our cities :D
     
  13. royb 98

    royb 98 Elite

    Joined:
    Aug 24, 2014
    Messages:
    389
    Likes Received:
    150
    XXL only? I hope not because it looks great. (y)
     
  14. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
  15. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    Some additional details!
    _temp_export_13-4-2015_03.JPG
     
    Myname, MuxLee, Radiant Dawn and 5 others like this.
  16. Mr. Sky

    Mr. Sky Executive

    Joined:
    Sep 25, 2014
    Messages:
    52
    Likes Received:
    71
    A wall2wall version would be also nice. Perfect for italian low rise cities.
     
    Drazicdesign likes this.
  17. Alex24

    Alex24 Moderator
    Staff Member

    Joined:
    Aug 20, 2014
    Messages:
    310
    Likes Received:
    178
    looks great :)

    maybe you can improve the grass texture a bit? you can clearly see how it gets repeated
     
    Drazicdesign likes this.
  18. Pamascus27

    Pamascus27 Mayor

    Joined:
    Aug 21, 2014
    Messages:
    860
    Likes Received:
    224
    Looks really nice Drazic! Looking forward to it (y)
     
    Drazicdesign likes this.
  19. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    I need help please!

    When I apply Bump map, in the publisher of materials, the artist tool suite 2012 .
    Two parallelograms on terrace of my building

    Here image "Artist Tool Suite 2012"
    _temp_export_14-4-2015_01.JPG


    Here image "3dsmax2012"
    Matisse%2BBump.jpg


    How then I to solve this problem?


    EDIT:
    I found,

    It is enough to make turn the polygon in the publisher UVW on 3dsmax!
     
    Myname and Radiant Dawn like this.
  20. Radiant Dawn

    Radiant Dawn Elite

    Joined:
    Oct 9, 2014
    Messages:
    405
    Likes Received:
    206
    Looks nice.
     

Share This Page