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Fishing Industry

Discussion in 'General Forum' started by BahadirB, Aug 22, 2015.

  1. BahadirB

    BahadirB Executive

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    I am not sure whether anybody wrote about this before, but thanks to the UIP mods, there is "fishing" grounds on the right panel of general info. What I am curious about is, why there are not any mods for fishing industries, wharfs, warehouses for fishing. That could be integrated into food industry. I am not much into the details of modding, but is it very difficult to do such stuff, or is it just because of lack of interest?
     
  2. royb 98

    royb 98 Elite

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    No fishing mods have been released yet. Also it's a lack of interest. Most people, including me, just use the all resources button anyway which makes those overlays unnecessary. The overlay "crime" had also been added but only one mod used this overlay so far, so it's clearly a lack of interest.
     
  3. BahadirB

    BahadirB Executive

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    It's definitely a lack of interest. Well I find these overlays (compared to all resources button) useful, which makes the game more realistic in my humble opinion. But it's not the question; I mean, there are many mods on food industry (greenhouses, diverse kinds of farms), my concern is that food industry could be expanded beyond agricultural enterprises. I mean, seeing a few fishing ships in open sea, and different harbours with freezing warehouses could be a further contribution to the game. Not that it's the end of the world in this way.
     
  4. royb 98

    royb 98 Elite

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    There is a mod with a fishing ship (I can't remember the name right now, I'll search for it later), and for the cooling warehouse you could use an ordinary warehouse. If you have any other requests, you can ask in the mod request forum. We can never have too many mods ;).
     
  5. BahadirB

    BahadirB Executive

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    Well, thanks for the hint. I can look up the fishing ship you mention, and definitely I'll be suggesting the basics of a fishing industry in the mod request forum.

    Thank you.
     
  6. kipate

    kipate Governor

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    royb 98 likes this.
  7. BahadirB

    BahadirB Executive

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    Hopefully, I can speak French, merci monsieur! :)
     
  8. Vladimir RA108

    Vladimir RA108 Unskilled Worker

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    There is one fishing building in Beach Pack, if I'm right. We only need a ship model that would give us Food Industry maybe, because Harbor XL Pack already gives us ships for "dirty" industries.
     
  9. Alex24

    Alex24 Moderator
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    Side note: my maps have fishing ressources
     
  10. Vladimir RA108

    Vladimir RA108 Unskilled Worker

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    Alex24, seriously? I play on Funky's maps, and they give no fishing resources in the area, independent of whether All-Map Resource Mode is on or off. That Fishery, as called in the Beach Pack, is a coastal building.
     
  11. Alex24

    Alex24 Moderator
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    well, when I released those maps Fishery was still in consideration. Don't know if they are shown though.
     
  12. Vladimir RA108

    Vladimir RA108 Unskilled Worker

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    Alex24, which maps do you play on? I should test Fishery myself maybe.
     
  13. Alex24

    Alex24 Moderator
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    Well Fishery, as mentioed, doesn't work. I just wanted to mention that just in case it would be released it would be playable on my maps.
     
  14. BahadirB

    BahadirB Executive

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    Well, it is not only about the ships. What I mean is a more expanded fishing industry. As there are various silos, greenhouses, fields, there might be relevant buildings for the fishing industry. Apart from the fishing ships, there could be cool storages, warehouses, a distinguished small piers with fishing nets etc. All these buildings could contribute to "food industry."
     
  15. Rene

    Rene Executive

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    Old unlocker mods, Unlocker 4/5 had fishing resource fixed. Maybe someone with time and interest could fork out a working version...
     
  16. Nick97

    Nick97 Executive

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  17. selodinger

    selodinger Executive

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    Agree with you. Maybe that picture, in the link, would be a decent example for fishing industry
    http://www.castletownbereport.com/Images/ctbair3big.jpg
     
    BahadirB likes this.
  18. skullz613

    skullz613 Administrator

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    All my XL maps have the fishing resource layer. The problem is there is no mods using the layer yet.
     

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