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Cities XXL Game crash when load map in loading screen

Discussion in 'Tech Support' started by Zudien96, Aug 2, 2016.

  1. Zudien96

    Zudien96 Skilled Worker

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    Im make huge cities in one map with many mods and also my favorite city ever I have maked (that my profile pic include it). Then, I have deleted some such as 4 mods because im not interested mods and some I just deleted because of old version mod (also im really confuse that 'name really same from previous version but different space') from pak/mods folder. But when I start playing and load my city, suddenly it shut down the game without any warning or error like missing objects with red colour words. Please, how to fix this. First of all, where to find log file that detect error crash, i cant find it. I think this might help to know the problems. Thanks, sorry my language not really ok.
     
  2. skullz613

    skullz613 Administrator
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    Sounds like you need to put the mods you removed back into your mods folder. You must still have one of the mods in your city.
    Make sure you have not removed the community mod.

    The error log is here
    C:\Users\YOURNAME\AppData\Local\Focus Home Interactive\Cities XXL\log

    You will need to have hidden folders showing
     
  3. Zudien96

    Zudien96 Skilled Worker

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    I still keep community mod. There is log file, idk how to read to find why crashed. Hope you can find it what mod need back into mods folder. All list error still working before but im surely only one i think...

    [01:34:14] CORE mcFileSystem.cpp ( 123) Error failed to open pack archive <paks\mods\cxxl_drazic_gembeach_plopable_v1.0.patch>
    [01:34:24] DisplayTranspor dtPsRoadMeshModel.cpp ( 334) Error Invalid road name format <f_delineator>, should be of type r_function_identifier(_widthxlength(xheightcm)
    [01:34:28] INTERFACE vinInterfaceManager.cpp (1816) Assert lua code missing : XXLCM_CONSTRUCTIONMENU2.Movie = "FlashFile.gfx"
    [01:34:29] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [01:34:29] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [01:34:31] LUA csScriptManager.cpp ( 523) Error zzz_mapsavemgr.lua
    [01:34:58] LUA csScriptManager.cpp ( 523) Error validations fileacc_id.dat does not exist
    [01:34:58] LUA csScriptManager.cpp ( 523) Error DIRECT CALL
    [01:34:58] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [01:34:58] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [01:35:03] LUA csScriptManager.cpp ( 523) Error validations fileacc_id.dat does not exist
    [01:35:03] LUA csScriptManager.cpp ( 523) Error DIRECT CALL
    [01:35:03] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [01:35:03] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [01:35:03] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [01:35:03] LIVE lavAvatarManager.cpp ( 591) Error [lavAvatarManager] AvatarSetDescription : unknown avatar "offline"
    [01:35:07] LUA csScriptManager.cpp ( 523) Error Doing new init slots
    [01:35:07] LUA csScriptManager.cpp ( 523) Error nb of maps = 85 max nb = 200
    [01:35:07] LUA csScriptManager.cpp ( 523) Error nb of maps = 85 max nb = 200
    [01:35:07] LUA csScriptManager.cpp ( 523) Error nb of maps = 85 max nb = 200
    [01:35:07] LUA csScriptManager.cpp ( 523) Error nb of maps = 85 max nb = 200
    [01:35:08] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
    [01:35:08] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is NoCorrespondance due to nil arrays !
    [01:35:08] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
    [01:35:08] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is NoCorrespondance due to nil arrays !
    [01:35:09] LUA csScriptManager.cpp ( 523) Error No city save info found when serializing
    [01:35:09] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [01:35:10] LUA csScriptManager.cpp ( 523) Error no save found for SoloSaveRegion0Map0
    [01:35:18] LUA csScriptManager.cpp ( 523) Error TradingHouse.MarketPlaceOn = false
    [01:35:18] LUA csScriptManager.cpp ( 523) Error SaveFile live/offline/solo/SoloSaveRegion11Map48
    [01:35:18] LUA csScriptManager.cpp ( 523) Error SaveFile live/offline/solo/SoloSaveRegion11Map48
    [01:35:19] LUA csScriptManager.cpp ( 523) Error SelectedCityID = 48 not found
    [01:35:19] LUA csScriptManager.cpp ( 523) Error Looking with new ID = NoCorrespondance
    [01:35:19] LUA csScriptManager.cpp ( 523) Error Looking with Old ID = NoCorrespondance
    [01:35:19] LUA csScriptManager.cpp ( 523) Error SelectedCityID = NoCorrespondance not found
    [01:35:27] CORE mcFile.cpp ( 198) Error can't open file data/design/decoration/fireflame01.class
    [01:35:30] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/road/R_pedst_40x20/R_pedsta_40x30_KH_empty.layout
    [01:35:30] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0c_t3.layout
    [01:35:30] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0b_t3.layout
    [01:35:30] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0a_t3.layout
    [01:35:31] CORE mcFile.cpp ( 198) Error can't open file data/design/buildings/v_bo_pack_seaside02.class
    [01:35:31] LOAD aenEntityManager.cpp (1666) ErrorBuild Missing prototype file <data/design/buildings/v_bo_pack_seaside02.class>
     
  4. skullz613

    skullz613 Administrator
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    Are the mods you removed still in your recycle bin on your PC? If so put them all back to the mods folder.

    If they are not in the bin then it will take a bit of time tracking them down.

    I think one is Pedestrian Paths - by Uokiok - XXL
     
  5. skullz613

    skullz613 Administrator
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  6. skullz613

    skullz613 Administrator
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    Make sure if your using a custom map, that it is still in the mods folder
     
  7. Zudien96

    Zudien96 Skilled Worker

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    Im sorry about I already delete mods from recycle bin, That my careless. :( Im use base map named 'The Volcano' map.
    I already have this mod in mods folder but still not working. Any mods? I surely it not mod from Drazic creator, I think it comes buildings or parks or script mod. I will give it another latest log crash. I really want back my fav cities and i dont feel play new game map. :(
     
  8. Zudien96

    Zudien96 Skilled Worker

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    Here is latest log

    [16:15:48] DisplayTranspor dtPsRoadMeshModel.cpp ( 334) Error Invalid road name format <f_delineator>, should be of type r_function_identifier(_widthxlength(xheightcm)
    [16:15:53] INTERFACE vinInterfaceManager.cpp (1816) Assert lua code missing : XXLCM_CONSTRUCTIONMENU2.Movie = "FlashFile.gfx"
    [16:15:53] INTERFACE vinInterfaceManager.cpp (1808) Assert lua code missing : XXLCM_OUTGAMEMENU = {}
    [16:15:54] CORE mcFile.cpp ( 198) Error can't open file data\config\gembeachscenarii.cfg
    [16:15:54] SIMTOURIST pesTourismParams.cpp ( 179) Error pesTourismParams::LoadScenarii : Can't load <data/config/gembeachscenarii.cfg>
    [16:15:57] LUA csScriptManager.cpp ( 523) Error zzz_mapsavemgr.lua
    [16:17:06] CORE mgEngineDxVideoMode.cpp ( 421) Assert hr code: fc369c "Swap chain : Error changing Fullscreen state"
    [16:17:06] LUA csScriptManager.cpp ( 523) Error validations fileacc_id.dat does not exist
    [16:17:06] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [16:17:06] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [16:17:13] LUA csScriptManager.cpp ( 523) Error validations fileacc_id.dat does not exist
    [16:17:13] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [16:17:14] LUA csScriptManager.cpp ( 523) Error Doing New message box with noAction
    [16:17:14] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [16:17:14] LIVE lavAvatarManager.cpp ( 591) Error [lavAvatarManager] AvatarSetDescription : unknown avatar "offline"
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: zchena
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: frozenvalley
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: mountainfm_01
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: zdaka
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: zportb
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: zclmbo
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: stingraycreekfm_01
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: riverplainsmonk_01
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: zbndar
    [16:17:16] LUA csScriptManager.cpp ( 523) Error UIM Slot map loaded for: theinletfm_01
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: zhydrb
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: zdeli
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: icyhotvalley_01
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: ztimpu
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: zclmbo
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: newcoast
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: mysticvalley
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: gulpariver_01
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: zchena
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: frozenvalley
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: mountainfm_01
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: zdaka
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: zkochi
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: zportb
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: stingraycreekfm_01
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: riverplainsmonk_01
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: zbndar
    [16:17:17] LUA csScriptManager.cpp ( 523) Error UIM MapList added for: theinletfm_01
    [16:17:17] LUA csScriptManager.cpp ( 523) Error Doing new init slots
    [16:17:17] LUA csScriptManager.cpp ( 523) Error nb of maps = 85 max nb = 200
    [16:17:17] LUA csScriptManager.cpp ( 523) Error nb of maps = 85 max nb = 200
    [16:17:17] LUA csScriptManager.cpp ( 523) Error nb of maps = 85 max nb = 200
    [16:17:17] LUA csScriptManager.cpp ( 523) Error nb of maps = 85 max nb = 200
    [16:17:18] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
    [16:17:18] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is NoCorrespondance due to nil arrays !
    [16:17:18] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is SoloSaveRegion0Map0 due to nil arrays !
    [16:17:18] LUA csScriptManager.cpp ( 523) Error Unable to get name of the city whose id is NoCorrespondance due to nil arrays !
    [16:17:19] LUA csScriptManager.cpp ( 523) Error No city save info found when serializing
    [16:17:20] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
    [16:17:21] LUA csScriptManager.cpp ( 523) Error no save found for SoloSaveRegion0Map0
    [16:17:29] LUA csScriptManager.cpp ( 523) Error TradingHouse.MarketPlaceOn = false
    [16:17:29] LUA csScriptManager.cpp ( 523) Error SaveFile live/offline/solo/SoloSaveRegion11Map48
    [16:17:29] LUA csScriptManager.cpp ( 523) Error SaveFile live/offline/solo/SoloSaveRegion11Map48
    [16:17:32] LUA csScriptManager.cpp ( 523) Error SelectedCityID = 48 not found
    [16:17:32] LUA csScriptManager.cpp ( 523) Error Looking with new ID = NoCorrespondance
    [16:17:32] LUA csScriptManager.cpp ( 523) Error Looking with Old ID = NoCorrespondance
    [16:17:32] LUA csScriptManager.cpp ( 523) Error SelectedCityID = NoCorrespondance not found
    [16:17:41] CORE mcFile.cpp ( 198) Error can't open file data/design/decoration/fireflame01.class
    [16:17:43] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/road/R_pedst_40x20/R_pedsta_40x30_KH_empty.layout
    [16:17:44] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0c_t3.layout
    [16:17:44] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0b_t3.layout
    [16:17:44] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0a_t3.layout
    [16:17:48] CORE mcFile.cpp ( 198) Error can't open file data/design/buildings/residence/r1/h_prip0a_t3.class
    [16:17:48] LOAD aenEntityManager.cpp (1666) ErrorBuild Missing prototype file <data/design/buildings/residence/r1/h_prip0a_t3.class>
     
  9. skullz613

    skullz613 Administrator
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    [01:35:31] CORE mcFile.cpp ( 198) Error can't open file data/design/buildings/v_bo_pack_seaside02.class

    Is from cxxl_drazic_gembeach_plopable_v1.0.patch


    [16:17:43] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/road/R_pedst_40x20/R_pedsta_40x30_KH_empty.layout

    Is from CXXL_KH_Pedestrian_PathsV1.5.patch or an older version



    I don't know what mod these ones are from

    [01:35:30] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0c_t3.layout
    [01:35:30] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0b_t3.layout
    [01:35:30] CORE mcFile.cpp ( 198) Error can't open file data/design/layout/h_lowlife/h_prip0a_t3.layout
    [01:35:27] CORE mcFile.cpp ( 198) Error can't open file data/design/decoration/fireflame01.class
     
  10. Zudien96

    Zudien96 Skilled Worker

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    I think that is... pript3 v1.0 is missing but i have same as this but have space (_) and different version, like prip_t3_v1.1 have in my mods folder. I just delete it because it old version. Idk it same as mod with lastest version or, different mods because have space. That why im confused want to delete. I try to delete prip_t3 with v1.1 also into recycle bin for a while and still not working. I think that mod i downloaded from another site named
    Ieyasu's Mod, Ieyasu's Mod - CITIES XXL but all download link are expired anymore so i cant give a chance to redownload missing mod from my game cause crash. :(

    So at the end, i cant play with my fav current cities anymore :( . I must start new game with fresh map but thats is ok anyway. I have feel to play new game :) Thanks so much skullz613 for helping me as you as possible try find the missing mod. ^^
     
  11. skullz613

    skullz613 Administrator
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    Most of those mods found on generation city can be found here but working out which ones your missing would be hard.

    Make a backup of your mods folder before you start another city. Every Mod I have downloaded is stored on an external drive.
     
    Zudien96 likes this.

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