1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    Dismiss Notice

Help converting a mod to work with CXXL

Discussion in 'Modding Help Quarter' started by Costanza, Apr 20, 2015.

  1. Costanza

    Costanza Skilled Worker

    Joined:
    Feb 8, 2015
    Messages:
    134
    Likes Received:
    14
    Hey guys!

    I am trying to convert the 'Pipeline, Powerline, Railtracks Pack' mod to work with Cities XXL, but I can't seem to do it correctly. I have changed the tag line in the different class files to (seemingly) work in CXXL, but I cannot get the mod to show up in the game.

    For now I am just asking for some pointers as to what tags I need to add to the tag line. I've tried looking in the tutorial by X squared, which has helped me a lot, but I think I may need a little more help understanding what kind of tags I need to add/replace to the original class files. Are there any more files I need to edit?

    Even though I am being fairly vague I hope someone has a experience or general tip for as how to proceed... :)
     
  2. Skater27

    Skater27 Executive

    Joined:
    Aug 30, 2014
    Messages:
    169
    Likes Received:
    18
    Maybe something needs to be added to the Cities XXL Community Mod?
     
  3. Costanza

    Costanza Skilled Worker

    Joined:
    Feb 8, 2015
    Messages:
    134
    Likes Received:
    14
    I hadn't considered that. Does the CM need to be updated to support certain aspects of new mods or tags?
     

Share This Page