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How can I change the file name inside a .sgbin file and where else did I needed to do?

Discussion in 'Modding Help Quarter' started by sadiemydog, Aug 7, 2015.

  1. sadiemydog

    sadiemydog Executive

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    Hi!

    I have been helped already but I get problems again... Because I want to change all RHM retextures to texture addon. This time I want to change file name from the .sgbin and change thumbnails. Is the file name and thumbnail inside a .dat file or is it in the original RHM patch , how can I open a .dat file and did I need to change the name of the map to??? I hope someone could help me. My goal is to finish the mod tommorow night.
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  2. Alex24

    Alex24 Moderator
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    you can open the .dat file with a hex editor. In the file you will find the names of the other files.

    As for PakUnpak, just create a sgbin from the folder, then you should be able to rename it

    If you use the cxlpackager, rename all the files, also rename them in the .dat
     
  3. sadiemydog

    sadiemydog Executive

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    Sorry I was a long time offline. I've tried a long but I did not know what type of code language is used in the HeX editor so I am litterly stucked at the moment. And school put me out of modding. Because this year there are exams. So I think I won't mod for some time.
     

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