1. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    Dismiss Notice
  2. Please see the following thread for more information
    XLN's future is looking bad

Need help please

Discussion in 'Modding Help Quarter' started by axel, Jan 27, 2018.

  1. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    Good modders can some one explane to me how to make a 45 degrees building, i cant find no where on google a tutorial how to make 45 degrees objects, i always make my buildings started with a box and i am trying for over 2 weeks and i starting to give up now :(:mad::confused:
    thank you (y)
     
  2. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    Here is a typical layout for the realization of a building at 45 °


    upload_2018-1-27_21-5-52.png
     
    axel and Mr.X² like this.
  3. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    Example 2:

    Another example of base
    collision box was reduced to fit the edge of the base of the building

    upload_2018-1-27_21-21-32.png
     

    Attached Files:

    axel likes this.
  4. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    Example 3

    - Here is a 135 ° angle

    upload_2018-1-27_21-30-19.png
     

    Attached Files:

    axel likes this.
  5. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    OOh thank you mate,
    But how do you get your settings so that you can work with them, without the edges going to deviate? i meen how do you work ?,
    do you first use a mold or something? how can you work that everything stays at 45 degrees? can you help me please with this also mate (y) maybe step for step how you make it?
     
  6. Mr.X²

    Mr.X² Moderator
    Staff Member

    Joined:
    Aug 23, 2014
    Messages:
    1,338
    Likes Received:
    1,714
    you can use splines to draw your basic shape and extrude it when youre finished.
    its all the same as you do with 90° buildings, except for the angles.
     
    Drazicdesign and axel like this.
  7. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    Thanks mate
    Oooh i never worked with splines, i guess make the base with line and extrude it? but cane i still use edit poly after the extrude? and work with lines edges and weld and stuff??
     
  8. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
    Messages:
    1,215
    Likes Received:
    3,220
    Personally, I start by drawing a template to allow me to know the lengths of each of my facades.

    Then I model all the facades one after the other,

    Once the facades made I put them up with the help of the tool "move" and the tool "rotation"

    Then, I finish by welding the summits!

    Do not forget to think of the link "wall to wall" with other buildings!

    upload_2018-1-28_20-34-1.png
     
  9. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    (y)Hi mate, what kind of template do you make, and wat exactly do you mean by modeling first the facades?
    Do you mean putting the facades on the model shape them and welding them together? If so how do you do this with the 45degrees building? Sorry for al the questions mate but i want to learn how to make them its the first time for me mate :D
     
  10. Mr.X²

    Mr.X² Moderator
    Staff Member

    Joined:
    Aug 23, 2014
    Messages:
    1,338
    Likes Received:
    1,714
    yes, yes and yes
     
  11. PaulJChris

    PaulJChris Governor

    Joined:
    Aug 23, 2014
    Messages:
    165
    Likes Received:
    540
    Explore using the small local axis button in 3dsmax at the top menu. Google "set local axis in 3dsmax" It allows you to reset the axis to run at 45 degrees or what ever angle and ensures that all your rotations and movements conform to this.
     
    kipate and axel like this.
  12. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    Thanks PaulJChris (y)
     
    kipate likes this.
  13. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    Hi mates,
    Is there any way to have guiding lines so you can folow them and snap your buildings correctly like you have in autocad? So i can start with making 45 degrees buildings.

    Cheers
     
  14. Mr.X²

    Mr.X² Moderator
    Staff Member

    Joined:
    Aug 23, 2014
    Messages:
    1,338
    Likes Received:
    1,714
    Check out these:
    upload_2018-10-14_16-36-46.png

    Right click on them for individual settings about grids, snapping and angles

    If you need individual guiding lines you can misuse splines for this purpose
     
    axel likes this.
  15. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    Thanks mate, ill give it a go(y)
     
  16. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    Hi mates,

    I still dont know how to use the grids, snapping and angles :facepalm: Is there a tutorial about this, I search on the internet but found nothing about it?? I know in autocad you got construction/guide lines with magnetic objectsnap you can place them on 45 degrees, horizontal and verticaal, but it dont work in 3ds max?:( am i looking wrong or those this works different in 3ds max?
     
  17. Mr.X²

    Mr.X² Moderator
    Staff Member

    Joined:
    Aug 23, 2014
    Messages:
    1,338
    Likes Received:
    1,714
    something like this ?
     
    kipate likes this.
  18. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    714
    Likes Received:
    1,611
    Thamks mate,
    This is verry usefull and clear instruction, but thing wat i am struggling with is, if use the drawlines to draw the 45 degrees lines for the building, is there a snapping tool to draw the 45d lines like for example: if i draw a straight line and want to go from straight to 45d and the from 45 to maybe 35 and then to straight and close the lines to extrude the lines to a building, is there a snap tool to do this ?
     

Share This Page