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Old Trafford Stadium 2014-11-25

Home of the Red Devils

  1. Ole

    Ole Executive

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    Thrangar and Steven H. Endermann like this.
  2. Supersnake

    Supersnake Mayor

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    Thanks for this great stadium.

    Half transparent furniture... Is there any tuto on this kind of stuff?
     
  3. Ole

    Ole Executive

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    Not really, but you have to make a seperate object with one of the shaders from Altiris' shader pack. Use an opacity map and a diffuse map and save it as a furniture. Then place it like a normal furniture with the layout file.
     
  4. tdbaria

    tdbaria Skilled Worker

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    hi ole, it seems i experience kinda glitch with this mod, i hope i'm wrong (if your mod really caused it). i haven't placed the stadium in my city yet, just in the pak folder. but upon loading the game i found the city graphics hazy (and even changed the color lighter) every time i zoomed out my city. i already cleared the shadercache, change the cxl graphic setting into high quality but to no avail, it rather crashes my game. i decided to delete your mod, then it turned my game-playing back to normal without any graphical mishap.

    your opinion, pls. ty.
     
  5. Ole

    Ole Executive

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    That's very weird...
    Your game crashed, you say? Can you send me the log file so I can find out what went wrong.
     
  6. tdbaria

    tdbaria Skilled Worker

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    hi ole, here's the log; please help me out with this:

    [18:33:25] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
    [18:34:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:35] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:35] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:35] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:35] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:35] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:34:35] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [18:35:02] GAMEGRAPHICS ggManager.h ( 147) Assert Trying to access ggManager but there was no instance available
    [18:35:02] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [18:35:02] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (verti_carrefour_00~$~f_mkt_pubverti_cxl_l1)!
    [18:35:02] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [18:35:02] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_ustrafficlightclassical_l1)!
    [18:35:02] GRAPH3D psManager.cpp ( 98) Assert Unregistered particle systems left
    [18:35:02] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [18:35:02] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_ustrafficlightclassical_l1)!
    [18:35:02] GRAPH3D psManager.cpp ( 100) Assert Unregistered particle emitters left
    [18:35:02] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [18:35:02] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_all_streetlight02_l1)!
     
  7. tdbaria

    tdbaria Skilled Worker

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    hi ole, below is another log posted more early than the above, i don't know which one may help you. thanks in advance:

    [16:05:25] LUA csScriptManager.cpp ( 522) Error UIM Slot map loaded for: paradisex_01
    [16:05:25] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
    [16:05:35] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
    [16:06:24] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:24] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:24] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:06:34] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#.fx> not found. Switching to default.
    [16:07:05] GAMEGRAPHICS ggManager.h ( 147) Assert Trying to access ggManager but there was no instance available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_all_streetlight02_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (verti_accor_00~$~f_mkt_pubverti_cxl_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_ustrafficlightclassical_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_all_streetlight02_l1)!
    [16:07:05] GRAPH3D psManager.cpp ( 98) Assert Unregistered particle systems left
    [16:07:05] GRAPH3D psManager.cpp ( 100) Assert Unregistered particle emitters left
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_all_streetlight02_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_fri_trash01_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_all_streetlight02_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_ustrafficlightclassical_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (verti_mini_00~$~f_mkt_pubverti_cxl_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_ustrafficlightbigone_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_ustrafficlightbigone_l1)!
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 200) Error ggFurniture::InitInstancing : ggManager was not available
    [16:07:05] GAMEGRAPHICS ggFurniture.cpp ( 366) Error Async init failed (f_bob_streetlight01_l1)!
     
    rock168167 likes this.
  8. Ole

    Ole Executive

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    are you sure you have the shader pack installed?
     
  9. Supersnake

    Supersnake Mayor

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    It's my opinion too. Shader prerequisite is missing in tdbaria's game.
     
  10. tdbaria

    tdbaria Skilled Worker

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    yes ole and sup, i do have dependency shader pack (XLN_Altiris_Shader_Pack_v1.0) installed ever since. i don't know what seems to be the problem. so far, my game runs smoothly without this mod, but i do like your master piece really.
     
  11. Mr.X²

    Mr.X² Moderator

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    to me it seems more like a problem with furnitures
    cause those shader errors are about 30secs before the crash (and i got them as well sometimes :p )
    but no idea what is causing it
    you got the furnitures-dependency pack installed?
     
  12. tdbaria

    tdbaria Skilled Worker

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    yes x2, i do have the latest one (XLN_ModdingTeam_Dependency_FurniturePack_v1.4). i have this dependency pak ever since; otherwise, my game will (most likely) crash upon loading the game.

    actually, my game crashes only after some time of playing, probably because i set-up the cxl graphic/ video setting to high quality, originally from medium. i set up it to high quality because i found my game graphics hazy/ cloudy when zooming it out.

    to no avail, i resorted in deleting (this) ole's mod, then i cleared the shadercache, deleted the prototypesdb, all returned to normal after restarting the game.

    now, i can still play the game smoothly as i do from the long time, but sadly without this precious ole's mod :(. i don't know what really causes the graphics glitch.
     
  13. kipate

    kipate Governor

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    Maybe you can post a screenshot with the mods you have installed, at best in a spoiler?
     
  14. tdbaria

    tdbaria Skilled Worker

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    too many mods.

    anyway, i'd rather rest my case now; i can still play cxl though.

    thanks for the the replies.
     
  15. kipate

    kipate Governor

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    What the hell? Impossible, the number of mods is a finite number out of the natural numbers,
    and I suppose it is below 1000, so first of all, you could make several screenshots of your mod
    list by scrolling down, and then list them up here; why do you think we have spoilers...
    We want to help you, but now you construct some nonsaying argument and pretend we
    could not!
     
  16. Mr.X²

    Mr.X² Moderator

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    o_O dont get me wrong, but i think you got him wrong^^
     
  17. tdbaria

    tdbaria Skilled Worker

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  18. AlexJg

    AlexJg Unskilled Worker

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    help,the building base is overlap with any road. i'm using france road
     

    Attached Files:

  19. Ole

    Ole Executive

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    kipate likes this.
  20. IcyHot

    IcyHot Administrator
    Staff Member

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    1st Place Mod of the Month November 2014
    golden medal2.png
     
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