1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. I will no longer be hosting XLNation as of March 1, 2017. Skullz613 will be taking the reigns of the site in early 2017 and XLNation will be moving to a new web hosting service. During that transition there will be an interruption in service of up to two weeks. Skullz613 is now a full administrator of XLNation. Be kind to him.

Omni's Projects

Discussion in 'Projects' started by OmniBLACK, Mar 9, 2016.

  1. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    A low-midrise office building from Kalamazoo, MI where I grew up

    Comerica Bank Building

    Still long ways from finished obviously but it's a start.

    [​IMG]

    feedback, suggestions etc welcomed.
    any help os better than no help. especially for a beginner such as me.

    The real life building

    [​IMG]

    [​IMG]
    [​IMG]
     
    Big Meany Mean, Wibi, Mr.X² and 2 others like this.
  2. Pepino

    Pepino Elite

    Joined:
    Sep 15, 2014
    Messages:
    155
    Likes Received:
    240
    Hey, great to see a new modder around :)

    I'd have 1 suggestion - no base. I believe it's good not to do any plazas, parkings etc because it limits their use. Just my opinion.

    Good luck!!
     
  3. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    You mean like a no collision version?
     
  4. Pepino

    Pepino Elite

    Joined:
    Sep 15, 2014
    Messages:
    155
    Likes Received:
    240
    I mean the plazas around the buildings - vanilla buildings in CXL all have a 40x40 base, but the buildings have different shapes on them, the rest are pavements, lawns, decorations etc. I particularly find this contraproductive, because you a) can't build wall-to-wall easily, and b) when it is a standalone building, all the above doesn't usually fit the rest of the surroundings aesthetically. In your case, if I read the picture correctly, it would mean deleting the bottom green rectangle
     
  5. DtwizzY

    DtwizzY Elite

    Joined:
    Aug 29, 2014
    Messages:
    79
    Likes Received:
    111
    Nope, he mean delete this area...

    [​IMG]
     
  6. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    Oh ok... I only did what the tutorial says. but if you think it helps... I give it a go
     
  7. DtwizzY

    DtwizzY Elite

    Joined:
    Aug 29, 2014
    Messages:
    79
    Likes Received:
    111
    I did like that too, and for my last mod, I removed the base and it's true that it's much better ... (y)

    Now it is a choice ... ;)
     
  8. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    Thanks for the words Dtwizzy. I'll take those suggestions into consideration. Right now I'm just sort of winging it and getting used to the process and just learning the beginner stuff.

    With some help in between.

    You're the modder that did the Toronto building correct? Lovely building btw. and the other work on your thread. Hope you get a chance to finish a few of them in the future.
     
  9. DtwizzY

    DtwizzY Elite

    Joined:
    Aug 29, 2014
    Messages:
    79
    Likes Received:
    111
    Yes, I find that the building you chose to make a good start to begin ...
    Don't worry with the will and this site with all its modders, you will reach your objective.

    Yes that is correct, I did well the building of Toronto, moreover, seen talking about, I think it should be updated, but many projects at the moment .... :confused:

    Thank you for your support, it's always good ^^

    I wish you good luck for the modding. (y)
     
    OmniBLACK likes this.
  10. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    No Problem Dtwizzy... Um that Toronto building I feel anyways. The only thing needs updating is the roof area.
    other than that no worries...

    Will have updates soon.
     
    kipate likes this.
  11. Wibi

    Wibi Elite

    Joined:
    Oct 16, 2014
    Messages:
    74
    Likes Received:
    138
    Would love to see more mod-in-developments such as these. If anyone got any previous step-by-step mods in the making. Link me!
     
    OmniBLACK likes this.
  12. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    Thnx @Wibi Haven't had much motivation or time to make further progress on this particular building. If I had help gathering up the proper textures I would most definitely continue work on it. But for right now it sits in Limbo.
     
    Wibi and metrocity345 like this.
  13. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    So last night I was looking through one of Monty's texture tutorial and some other ones and I learned how to use the UVW Unwrap. So with that in mind and done I shall now beable to make a little further progress with the model.
     
    Wibi, metrocity345 and Pepino like this.
  14. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    Slight progress on Comerica Bank
    Added a displacement map. as you can in these changes
    Still learning about Diffuse mapping so that will come next.

    [​IMG]
     
    Big Meany Mean, axel and metrocity345 like this.
  15. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    Was wondering if any of the more experienced modders or photoshoppers could lend me a helping hand in making progress with this thing?
    All i need is the maps. I can do the rest of the work. Thnx in advance
     
  16. OmniBLACK

    OmniBLACK Executive

    Joined:
    Sep 11, 2014
    Messages:
    54
    Likes Received:
    70
    Wibi likes this.

Share This Page