1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    Dismiss Notice
  3. Please see the following thread for more information
    XLN's future is looking bad

project axel

Discussion in 'Projects' started by axel, Jun 29, 2015.

  1. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    Today i started with a scottish pack the buildings wil be a little bit bigger then you al use to, so they will fit a bit better in game, first building you see on pic, comment always welcome
     

    Attached Files:

    Drazicdesign, MuxLee, Mr. Sky and 2 others like this.
  2. MuxLee

    MuxLee Executive

    Joined:
    Aug 25, 2014
    Messages:
    140
    Likes Received:
    26
    cool your buildings are good , if they are bigger they can be used in more scenarios.
     
    axel likes this.
  3. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    thanks Muxlee
     
  4. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    first building is made, theres a pic i uploaded so this ia a bit the idea i am making different colour buildings like the pic
     

    Attached Files:

    Abandon Ship and kipate like this.
  5. kipate

    kipate Governor

    Joined:
    Aug 23, 2014
    Messages:
    2,380
    Likes Received:
    2,970
    That looks quite good! You can see the slight differences between the Scottish and your previous houses, top notch (y)
     
  6. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    Thank you, i keep learning more ;)
     
  7. veija2

    veija2 Mayor

    Joined:
    Aug 25, 2014
    Messages:
    634
    Likes Received:
    497
    No no no. I am liking this too much. Excited to see this in game. Wow.
     
    axel likes this.
  8. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    ok first building done, now starting with textures.
     

    Attached Files:

    veija2, locko, Mr. Sky and 1 other person like this.
  9. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    Hi I need a opnion house A have smaller bricks and type B a little bit bigger, witch one you like??? comments please
     

    Attached Files:

    Drazicdesign and kipate like this.
  10. veija2

    veija2 Mayor

    Joined:
    Aug 25, 2014
    Messages:
    634
    Likes Received:
    497
    B
     
  11. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    I made a few textures and i think pic 4 is a winner it looks closer to the real thing, what do you think?
     

    Attached Files:

    locko and kipate like this.
  12. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    Can somme one tel me if i can use this building for a T2 or a T3 (see pic) maybe i have to delete a few satelites??
     

    Attached Files:

    Lexxa likes this.
  13. Mr.X²

    Mr.X² Moderator
    Staff Member

    Joined:
    Aug 23, 2014
    Messages:
    1,338
    Likes Received:
    1,714
    id say it depends on its carpet size..
    if tris exceeding tech specs... well.. who cares :p its not 10000...
    but: u can easily add those sattelites as furniture ;)
    btw. will u add a lightmap/ambient occlusion map this time? would be awesome :)
     
    axel and kipate like this.
  14. Jotape

    Jotape Mayor

    Joined:
    May 12, 2015
    Messages:
    112
    Likes Received:
    287
    Hello, I use 3 meters per floor in my buildings/houses.
     
    axel likes this.
  15. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    Hi Mr.X² How can i put satelite to furniture ? I want to put lightmap in my models but i tryed the tutorial from Nicko but it wont work like i would have it keeps messing up my models? is there a other way to do lightmap? carpetsize is 20x20
     
    Jotape likes this.
  16. Jotape

    Jotape Mayor

    Joined:
    May 12, 2015
    Messages:
    112
    Likes Received:
    287
  17. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
  18. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    this one i did this morning, you see it wont work like it should
     

    Attached Files:

  19. Jotape

    Jotape Mayor

    Joined:
    May 12, 2015
    Messages:
    112
    Likes Received:
    287
    I think I know your problem. When you have a "Unwrap UVW" modifier and you change map channel to 2 you click in abandon or in the move buttons? You need to select abandon
     
  20. axel

    axel Governor

    Joined:
    Sep 1, 2014
    Messages:
    710
    Likes Received:
    1,599
    thanks mate i am going to try it now the monty link i cant get in becose the virus scanner :mad:

    Hi I did abandon but stil same results mate
     
    Jotape likes this.

Share This Page