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Project X²

Discussion in 'Projects' started by Mr.X², Sep 1, 2014.

  1. Mr.X²

    Mr.X² Moderator
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    yes of course

    yes of course. i didnt make default uk and german ones
    was trying to make other sizes like 50 and 30m of usa roads. also in this patch arent all changes i made cause i replaced some files with other versions
    thanks for telling me about this plugin, can be very useful (y)
    ill compare the files that should work with one that already works again.. maybe i was just blind and didnt see a minor thingy
     
    Pepino and kipate like this.
  2. Pepino

    Pepino Mayor

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    good luck!
     
    kipate likes this.
  3. Mr.X²

    Mr.X² Moderator
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    so i just made absolutely no colission box versions of
    Buildings - Latin American Expansion Pack (clemech missed some buildings in his free pack :p) by aitorilla
    Sacred - Santa Maria di Fiore Cathedral - Duomo Florence by monty
    you will need the original packs as dependency.
    i did not remove streetconnection so far or made any other changes than colissionbox... but maybe im going to if its annoying :D
    if you want to avoid confusion in latin pack with clemechs free pack or oles small colission box pack (since they share same menu and icons) u need to remove these.. but u can also use all files at the same time (Ole_Aitortilla01_LAP1_small_collision_v0.6.patch, Ole_Aitortilla01_LAP2_small_collision_v0.6.patch, CH4_Latin_pack_free01_v1.patch, CH4_Latin_pack_free02_v1.patch)
    however, there you go:
     
    Pepino, skullz613 and kipate like this.
  4. Mr.X²

    Mr.X² Moderator
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    So, finally a new project
    Berlin Rail Viadukt
    ...lets just hope it wont end up like simplecrossbridge :notworthy::cautious:
    cxl_screenshot_train_301.jpg
    cxl_screenshot_train_299.jpg

    still a lot to do....

    PS: if anyone wants to help with coding so it can work as it should is appreciated (means no snapping when building over a road, default height, working as bridge and not elevating terrain, ...., ....., ..... ) :)

    Register or to view Spoiler content!
     
    Monty, Drazicdesign, axel and 6 others like this.
  5. Pepino

    Pepino Mayor

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    Looks awesome!!

    RE: the "working as a bridge"
    - you can have it as a new road bridge - just follow r_railroadbridge01_10x40 and it should work fine. It will have road at first, upgradable to double track. You will jsut have to add a tag for both XL and XXL.​

    RE: snapping
    - @Drazicdesign ??
    - there is also <AllowSnap>1</AllowSnap> in the class file, so try it setting to "0". Not sure if the "not enough space" will be a problem then
    RE: default height
    - isn't the <DefaultHeightOffset>XXX</DefaultHeightOffset> for that?
    Other than that, can't really help (n)
     
  6. Mr.X²

    Mr.X² Moderator
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    thanks but thats not what i meant. im talking about (not) elevating terrain in some cases
    that was actually the reason why i cancelled my previous bridge project

    jup, but doesnt work when building the bridge low (here 7m) above a street

    did not a lot of testing yet, but doesnt work as well so far
    funny thing is its working on my old elevated tram bridge...

    well, bridge stuff :bored:
     
  7. Pepino

    Pepino Mayor

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    check aitortilla's 10m flyover bridge, I believe this one changes into a bridge right away when you raise it and doesn't terraform much... not sure if that helps in any way. Since we're talking about bridges, it's just grasping at straws.
     
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  8. Pepino

    Pepino Mayor

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    or, may be you can see if going down the road of PJC's castle walls helps - throwing the collision way off and hoping it works in some way :p
     
    kipate likes this.
  9. Drazicdesign

    Drazicdesign Governor

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    I love that,

    If you will, I will look at that,
    Please, can you send me the .patch file?
     
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  10. Mr.X²

    Mr.X² Moderator
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    ok "of course" it doesnt work like it should
    but at least the station model is done now
    well, its still cxl bridge stuff after all :bored:
    lets just hope this can be sorted out one day....

    cxl_screenshot_train_302.jpg
    cxl_screenshot_train_305.jpg
     
    Lokentaz, Pepino, ObelicS and 5 others like this.
  11. Abandon Ship

    Abandon Ship Skilled Worker

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    I haven't gotten to bridges, yet. I'm still building rail yards, and placing the ploppable trains.
     
  12. Mr.X²

    Mr.X² Moderator
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    ok all models are done (y)
    now it comes to coding. lets just hope this wont kill that project :unsure:
    all help with that is still appreciated ;)
    cxl_screenshot_train_315.jpg
    Register or to view Spoiler content!
     
  13. Pepino

    Pepino Mayor

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    very very very cool!
     
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  14. AltairX7

    AltairX7 Unskilled Worker

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    Hello,This Road connection fixed mod seems faild,can you Re sharing this mod...?THX man thanks very much
     
  15. Mr.X²

    Mr.X² Moderator
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    whats wrong with it?
    it wont work if you have another version of shanghaitower in your paks folder ;)
     
    kipate likes this.

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