1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. I will no longer be hosting XLNation as of March 1, 2017. Skullz613 will be taking the reigns of the site in early 2017 and XLNation will be moving to a new web hosting service. During that transition there will be an interruption in service of up to two weeks. Skullz613 is now a full administrator of XLNation. Be kind to him.

Question regarding removed buildings on farms

Discussion in 'Modding Help Quarter' started by skullz613, Mar 17, 2016.

  1. skullz613

    skullz613 Administrator

    Joined:
    Aug 21, 2014
    Messages:
    1,645
    Likes Received:
    1,409
    Some of you may of used my livestock farm and noticed that if you use it in an hilly area, you will get to squares that show where the buildings where.
    I would like to know how to remove them if it is possible.
     
  2. Skater27

    Skater27 Executive

    Joined:
    Aug 30, 2014
    Messages:
    137
    Likes Received:
    14
    Sounds like the buildings are underground.
     
  3. skullz613

    skullz613 Administrator

    Joined:
    Aug 21, 2014
    Messages:
    1,645
    Likes Received:
    1,409
    I have removed the code that makes the buildings show but there is still the base area showing where they would be.
    I took out the following example from the class file,

    Code:
    <Display>
        <Model>Data/Gfx/Building/b_gemfarm02_t3.sgbin</Model>
        <Placeholder>Data/Gfx/Placeholder/b_aastock_T3.sgbin</Placeholder>
        <Fundament>
            <Use>0</Use>
            <Model>""</Model>
        </Fundament>
        <EditModeOnly>0</EditModeOnly>
    </Display>
    This stops the building from showing.

    I'm wondering if this bit has something to do with the square left,

    Code:
    <EntityPosition>
        <CollisionShape>
            <Dimension>60,60</Dimension>
            <Height>19.83267021</Height>
            <Use>1</Use>
        </CollisionShape>
        <GardenAsCarpet>1</GardenAsCarpet>
    </EntityPosition>
     

Share This Page