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CXL Platinum Road changing elevations (RHM)

Discussion in 'Game Play Support' started by KenS, Oct 28, 2016.

  1. KenS

    KenS Vagabond

    Joined:
    Apr 10, 2015
    Messages:
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    Im having a rather interesting problem and I was wondering if anybody knows more about it.

    Im building a city on the Oasis map and have used RHM2 before with no issues.

    For some reason, even though all other roads work just fine, the RHM roads reshape the terrain to the average elevation between the starting and finishing points. So instead of following the terrain I will end up with a road sitting on top of a wall and sheer cliff a hundred feet high, or it will carve a deep and very narrow gorge through a hill instead of going up and over.

    Does anybody know the solution to this? I have searched all over Google and keep coming up with nothing.

    Thanks.
     
  2. Skater27

    Skater27 Executive

    Joined:
    Aug 30, 2014
    Messages:
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    18
    I sort of remember a road smoothing mod that did something like that.
    zzzzzz_XLN_XXL_drazic_smoothroads_v1.0
    Could this be your problem?
     

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