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Unwrapped textures issue

Discussion in 'Modding Help Quarter' started by selodinger, Oct 18, 2017.

  1. selodinger

    selodinger Governor

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    Hello there.
    After sharing my first mod, started another project. The issue is, after the unwrapping diffuse map on sliced planes, the textures look like they are elongated and it bothers me.
    Register or to view Spoiler content!
    Briefly, I just want that they look regular. What kind of solution does overcome this issue?
    Thanks for any help or advices.
     
  2. secpol

    secpol Governor

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    You copied the texture coordinates from one polygon to another in Unwrap UVW?
     
  3. selodinger

    selodinger Governor

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    No, secpol. I didn't copy. Just used slice plane and applied the textures on every faces of the model. That's all.
     
  4. secpol

    secpol Governor

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    Make a new mapping of these polygons, Unwrap UVW>Mapping>Flatten Mapping
     
    selodinger likes this.
  5. Mr.X²

    Mr.X² Moderator
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    If secpols suggestion doesnt solve it try "UVW Map" Modifier and try "box" or "face"
     
    selodinger likes this.
  6. selodinger

    selodinger Governor

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    Mr.X² secpol thanks for the advices, I'll try them one by one.
     
  7. selodinger

    selodinger Governor

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    Seems I solved the problem and I got rid of ridiculous blue wall texture and used the different one. So, how is it now?
    asd.png
     
    Lokentaz, Drazicdesign and Mr.X² like this.
  8. Lokentaz

    Lokentaz Governor

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    it looks fine.
     

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