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Vampiro project: R.E.R. - Road Euro Revolution

Discussion in 'Projects' started by vampiro, Aug 18, 2017.

  1. vampiro

    vampiro Executive

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    Ok, thanks to all for support my efforts.

    and most of all thanks to xlnation team for the many beautifull object for modders in xln_moddingteam_dependency_furniturepack_v1.7.

    That's why, I post another set of photos about...tram roads

    cxl_screenshot_def_4.jpg

    cxl_screenshot_def_3.jpg

    cxl_screenshot_def_2.jpg
     
    axel, XOUSTE, nicknick and 4 others like this.
  2. XOUSTE

    XOUSTE Ambasidor

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    Omg, this will gonna be one of the best road mod! Can't wait to try!
     
  3. vampiro

    vampiro Executive

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    work progress:

    I finished default roads for trams.
    Now I' m working to deploy trams on historical roads...

    cxl_screenshot_def_0.jpg
     
    Myname, axel, XOUSTE and 2 others like this.
  4. vampiro

    vampiro Executive

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    derelict.jpg

    I, Mugatu, I will show u, my new road fashion creation...

    DERELICT !

    cxl_screenshot_def_7.jpg

    cxl_screenshot_def_13.jpg

    cxl_screenshot_def_14.jpg

    cxl_screenshot_def_15.jpg
     
    axel, chupobumbo, Mr. Sky and 2 others like this.
  5. vampiro

    vampiro Executive

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    images.jpg

    FINISH !!!

    All object have been created! :D

    5 roads sets: new default with many aditional roads, 2 historical roads inspired on north and south europe, derelict and country roads.
    Most of roads come with new roundabouts, new plazas and new pedpaths.
    Trams have been created for default and historical roads.

    Now I'm in beta testing phase.
    I will do tests and fine tuning for few days, but next week I will not test the mod because i go to sea for 7 days
    So, I think, mod will be published in the week between 11-17 september.

    Some number...

    290 *.class file elements
    738 *.layout file elements
    191 *.dds file (in-game icons)
    140 *.sgbin file (graphic elements)

    During these days, I will find time to publish some new posts with photos. ;)

    Here historical tram roads examples

    cxl_screenshot_def_19.jpg

    cxl_screenshot_def_18.jpg

    cxl_screenshot_def_17.jpg

    cxl_screenshot_def_16.jpg
     
    BahadirB, Mr. Sky, axel and 4 others like this.
  6. Mr.X²

    Mr.X² Moderator
    Staff Member

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    hey, congrats to your work! they look great.
    must have been a pain to change all that stuff. very patient (y)
    did u use 3ds 2012 or newer? (compatibility, dunno about roads but...)
    anyway, good luck, hope everything will work as intended :)
     
    Drazicdesign likes this.
  7. vampiro

    vampiro Executive

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    Mr X2, don't worry about compatibility, all was done by recycling and retexturing in-game sgbin files...
    Mod was created only using:

    paint.net
    notepad++
    CitiesXLPakUnpak_v1.3.0
    Okeanos's Unpacker and Repacker

    But u are right about pain.
    I have had very very big patience and perseverance for 3 months;)
     
    Mr.X² likes this.
  8. luis diogo

    luis diogo Elite

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    Such a huge amount of work and top quality mod. Thank you Vampiro.
     
  9. vampiro

    vampiro Executive

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    RER in the city...
    cxl_screenshot_conflux_3.jpg cxl_screenshot_conflux_2.jpg cxl_screenshot_conflux_4.jpg cxl_screenshot_conflux_5.jpg cxl_screenshot_conflux_6.jpg cxl_screenshot_conflux_7.jpg cxl_screenshot_conflux_8.jpg cxl_screenshot_conflux_9.jpg cxl_screenshot_conflux_11.jpg cxl_screenshot_conflux_10.jpg
     
    kipate, Lexxa, Myname and 5 others like this.
  10. Myname

    Myname Mayor

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    An incredible work, these roads are so beautiful ! :love:
    Amazing job ! (y)
     
  11. vampiro

    vampiro Executive

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    Last photos before one week holidays

    country roads

    cxl_screenshot_def_20.jpg

    cxl_screenshot_def_21.jpg

    cxl_screenshot_def_22.jpg

    cxl_screenshot_def_23.jpg

    Some pedestrian paths...

    10 meters:

    cxl_screenshot_def_24.jpg
    cxl_screenshot_def_25.jpg

    5 meters...

    cxl_screenshot_def_26.jpg
    cxl_screenshot_def_27.jpg
     
    BahadirB, Myname, javier and 2 others like this.
  12. chupobumbo

    chupobumbo Executive

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    Wow
     
  13. vampiro

    vampiro Executive

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    Now R.E.R. has become a resource...
     
    kipate and chupobumbo like this.
  14. vampiro

    vampiro Executive

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    I started to work for adding parking road to R.E.R.

    I don't know how much time this work will require.

    I just post some photos about work in progress...

    cxl_screenshot_def_10.jpg

    cxl_screenshot_def_11.jpg

    cxl_screenshot_def_12.jpg

    cxl_screenshot_def_13.jpg
     
    BahadirB, Monty, Myname and 4 others like this.
  15. Drazicdesign

    Drazicdesign Governor

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    Great!
     
  16. luis diogo

    luis diogo Elite

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    These are great new. Thank you Vampiro.
     
  17. vampiro

    vampiro Executive

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    2 new 25m parking roads have been created.
    They are the pharmist-Martens roads with car parks

    cxl_screenshot_def_6.jpg

    cxl_screenshot_def_7.jpg
     
    Myname, kipate and Drazicdesign like this.
  18. luis diogo

    luis diogo Elite

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    Hi Vampiro. One idea for your mod, since is such a comprehensive work: you could try and integrate Monty's roundabouts. They have some really nice textures and would mean some more oprions. I always felt yhe options on roundabouts are too few. Your historical ones do bring some more options but having also Monty ones (fropm spansish roads) would be great.

    I guess yours is the road mod to use so if you can add some options would be great.
     
  19. vampiro

    vampiro Executive

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    Hello.
    About roundabouts, I can't just take them as they are and add them into my mod.
    Because they have the same missmatching problem monty sidewalks have against in-game roads sidewalks.
    Freaking road sidewalks are smaller than in game sidewalks (part of them lay at road height level)

    Also now, i'm working hard to build parking roads for RER, that's why I will watch only in future how to move monty sidewalks textures to default roads.

    10m, 15m, 20m, 25m, 30m parking roads have been completed (but only for default roads)
    Now, I'm building 40m parking roads.
     
    Drazicdesign and kipate like this.
  20. luis diogo

    luis diogo Elite

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    Great news on parking roads vampiro.
    Regarding roundabouts didnt know about that. It was just an idea.
    Keep up the good work.
     

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