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Blue stain and buildings

Discussion in 'General Forum' started by konradkowalski4, Feb 23, 2016.

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  1. konradkowalski4

    konradkowalski4 Vagabond

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    Hello, Can You help me ? I'm from Poland, and my English isn't perfect, forgive me :)
    I have original Cities XL 2012 for two-three years,so I download mods to game. I don't have problem with it, but , lately I have problem. I download mod from XXL and the game stopped working. I unistall Cities XL 2012. Next I install the game afresh. But game it still does not work. I delete every mods in the game. And I download a few add's to game : Extra Terraforming, German Pack & Paris pack. When I put building e.g from German Pack, on the screen is displayed blue stain , which covers the entire screen. Also, approximately I don't see buildings from Medieval pack in 'Europe Suprise' , Paris Pack. I don't know what to do ! Can You help me ?
    Best wishes,
    Konrad (konradkowalski4)
     
  2. skullz613

    skullz613 Administrator

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    If your putting a mod for XXL into XL then it could be the cause for your crash.

    Post your log so we can see whats happening. See this thread for details on how to post your log etc...
    All-you-need Tech Thread
     
  3. konradkowalski4

    konradkowalski4 Vagabond

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    This is my blog . I add new post, where are photos with my problem. Can You help me ? Citiesxl2012problem
     
  4. skullz613

    skullz613 Administrator

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    Post your log here as well.
     
  5. konradkowalski4

    konradkowalski4 Vagabond

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    I can't make log, I copy my Game Client and send to you :)
    found. Switching to default.
    [19:05:35] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = nil
    [19:05:46] LUA csScriptManager.cpp ( 522) Error Strecthc = 100
    [19:05:56] LUA csScriptManager.cpp ( 522) Error Strecthc = 83.333333333333
    [19:05:57] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
    [19:05:57] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to VeryLow
    [19:05:57] LUA csScriptManager.cpp ( 522) Error Set Quality : VeryLow _bDisplayMsgBox = false
    [19:05:57] LUA csScriptManager.cpp ( 522) Error Calling ProfileMgr:OnGraphicalOptionChange
    [19:05:57] LUA csScriptManager.cpp ( 522) Error In OnGraphicalOptionChange _bDisplayMsgBox = false
    [19:05:57] LUA csScriptManager.cpp ( 522) Error Before if
    [19:05:57] LUA csScriptManager.cpp ( 522) Error OnGraphicalOptionChange done
    [19:05:57] LUA csScriptManager.cpp ( 522) Error resolution set
    [19:05:57] LUA csScriptManager.cpp ( 522) Error Changing scale
    [19:05:57] LUA csScriptManager.cpp ( 522) Error Apply options done
    [19:06:17] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#Building_Enhanced_v2.fx> not found. Switching to default.
    [19:06:18] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#Building_Enhanced_v2.fx> not found. Switching to default.
    [19:06:18] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#Building_Enhanced_v2.fx> not found. Switching to default.
    [19:06:49] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [19:06:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [19:06:55] LUA csScriptManager.cpp ( 522) Error Strecthc = 83.333333333333
    [19:06:55] LUA csScriptManager.cpp ( 522) Error MapSaveMgr.CheckPoints[SoloSaveRegion7Map52] is nil
    [19:06:59] LUA csScriptManager.cpp ( 522) Error Saving empty table SoloTradeMgr.TradeMatrix
    [19:06:59] LUA csScriptManager.cpp ( 522) Error Saving SoloBPMgr.BP[SoloSaveRegion7Map52]
    [19:06:59] LUA csScriptManager.cpp ( 522) Error Saving empty table SoloBPMgr.CitySaveData
    [19:07:01] LUA csScriptManager.cpp ( 522) Error A checkpoint with that name already exists
    [19:07:03] LUA csScriptManager.cpp ( 522) Error Strecthc = 83.333333333333
    [19:07:16] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#Building_Enhanced_v2.fx> not found. Switching to default.
    [19:07:20] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [19:07:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
    [19:07:38] LUA csScriptManager.cpp ( 522) Error Loading live/offline/player1.cxl
    [19:07:38] LUA csScriptManager.cpp ( 522) Error Default GFX values detected correctly, setting gfx quality to Custom
    [19:07:38] LUA csScriptManager.cpp ( 522) Error Set Quality : Custom _bDisplayMsgBox = false
    [19:07:38] LUA csScriptManager.cpp ( 522) Error resolution set
    [19:07:38] LUA csScriptManager.cpp ( 522) Error Changing scale
    [19:07:38] LUA csScriptManager.cpp ( 522) Error Apply options done
    [19:07:48] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#Building_Enhanced_v2.fx> not found. Switching to default.
    [19:07:59] GRAPH3D EffectFactory.cpp ( 323) Error Fx file <Data/Shader/#Building_Enhanced_v2.fx> not found. Switching to default.
    [19:08:05] LUA csScriptManager.cpp ( 522) Error ============ Button Pressed ButtonQuit
    [19:08:05] LUA csScriptManager.cpp ( 522) Error Shooting live/offline/solo/SoloSaveRegion7Map52/auto/Save.dds at 412 x 256
    [19:08:06] LUA csScriptManager.cpp ( 522) Error Saving empty table SoloTradeMgr.TradeMatrix
    [19:08:06] LUA csScriptManager.cpp ( 522) Error Saving SoloBPMgr.BP[SoloSaveRegion7Map52]
    [19:08:06] LUA csScriptManager.cpp ( 522) Error Saving empty table SoloBPMgr.CitySaveData
    [19:08:06] LUA csScriptManager.cpp ( 522) Error Shooting live/offline/solo/SoloSaveRegion7Map52/auto/Checkpoint.dds
     
  6. konradkowalski4

    konradkowalski4 Vagabond

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    Skullz, Can You help me ?
     
  7. skullz613

    skullz613 Administrator

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    Sorry for not getting back sooner. Have been pretty busy.
    Is this all your log has in it? Are the last ten lines included?
    I'm not 100% sure but it looks like you have a XXL mod in your paks folder that is not compatible with XL
     

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